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  1. #2626
    Zero Kelvin's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    And resubmitting this jutsu, i’ve changed some things again. (BTW i just removed the white fire part, so it should be okay now.)

    Kanashimi no honoo=Flame of Sorrow
    Type: offensive.
    Rank: S
    Range: Mid/Long
    Chakra cost: 25
    Damage points: 40
    Description: The user gathers fire and wind chakra in his/her sword, Sorrow of Maturity, and swings the sword against the target. This will make a big hand, made of fire, appear out of the sword, shooting towards the target. The fire is so bright, that it will blind anyone who looks at it, unless they’re wearing a pair of sunglasses, or something else protecting them against light. If blinded, the person will be unable to see anything, in 1 turn. (Excluding the turn they were blinded.) The user is able to make the fire hand explode, at any time after it’s been fired, simply by clicking his teeth.

    Notes:
    • Can only be used with the sword, Sorrow of Maturity.
    • Can only be taught by ZeroGarra.
    • Can only be used three times per battle.

    ~ Remove that. ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:41 PM.

  2. #2627
    Earth Eater Toku's Avatar
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    working on it...
     

    Re: ♦ Custom Jutsu Submission ♦

    (Gufu Suna Kado) Typhoon Sand Vortex
    Type: Attack
    Rank: Forbidden
    Range: Short-Long
    Chakra cost: 50
    Attack points: 120
    Description: the user performs a single hand seal and creates a vortex of sand in a huge scale that strikes the opponent with tremendous force. The sand vortex is a Sand and Wind element combination that blinds the opponent upon being created, before striking and grinding the opponent while blowing him away from the high rate of speed of this jutsu. This jutsu leaves the user exhausted not allowing him to use any A-rank and above sand and wind jutsus.
    *Note: can only be used by Toku.
    *Note: must be a sand user.
    *Note: can only be used 1x per battle.
    *Note: can’t use any A-rank or above Sand and Wind jutsus for 3 turns.

    ~ A Forbidden rank jutsu would definitely require more ~

    (Raiton- Raikou Ami) Lightning release- Lightning Net
    Type: Attack
    Rank: S-rank
    Range: Short-Long
    Chakra cost: 40
    Attack points: 80
    Description: the user will gather his lightning chakra into his hands making a ball of lightning in each hand, while clashing both balls together to make arcs of lightning come out of them connecting them together. He then will cast out the balls, like a fishing cast net, towards his opponent and the balls will disperse to 20 small balls that would form the net of arcing lightning in a circular shape about 3m in diameter. Anything caught in the net will be shocked by the arcs of lightning to submission.
    *Note: can only be used by Toku.
    *Note: can only be used 3x per battle.

    ~ Similar technique exists, ~

    (Doton- Iwa Supea Hitoame) Earth release- Rock Spear Shower
    Type: Attack
    Rank: A-rank
    Range: Short-Long
    Chakra cost: 30
    Attack points: 60
    Description: the user will perform three hand seals and the earth in front of him will explode w/ rock spears being released towards his opponent. The spears are about a meter long that shoot out at an angle and come in towards the opponent diagonally from the sky.
    *Note: can only be used by Toku.
    *Note: can only be used 3x per battle.

    ~ Approved. ~


    (Doton- Iwa Same Gyorai) Earth release- Rock Shark Torpedo
    Type: Attack
    Rank: S-rank
    Range: Mid-Long
    Chakra cost: 40
    Attack points: 80
    Description: the user will perform three hand seals to mold a shark made out of rock underground and send it towards his opponent. The rock shark has been saturated in so much chakra that when it gets to its destination it will jump out of the ground and explode releasing rock fragments in every direction. The user must hold the last hand seal w/ out making another jutsu till the shark has detonated, otherwise the shark will explode underground whether it has reached its target or not.
    *Note: can only be used by Toku.
    *Note: can only be used 3x per battle.
    *Note: must hold last hand seal w/out a disruption for jutsu to be completed.

    ~ Similar technique exists. ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:43 PM.

  3. #2628
    Lord of Kaos's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Rain Of Hell View Post
    Blade Of Olympus(Orinpasu no ha)
    RAnk: Forbidden
    Range: Short
    Type: attack/defence/supplementry
    Chakra Cost: 50
    Damage: n/a
    Description: This blade was forged in a sacred place called mount Olympus, by the leader of the place Zeus: the legendery lightning user. Everyone on the mountain added a bit of their power to the blade making it extra strong. Zeus's brother Poseidon added his water release powers, his other brother added his earth release powers, Hermes gave a bit of his speed to the blade, Apollo gave his fire release powers and Ares gave the blade a bit of his power and Hephaestus's made the blade harder. This blade was used to stop the Kumogakure from destroying the place and this blade killed the 2nd Raikage the leader of the Invasion. The blade is pretty powerfull on its own but when the user acceses the power of the ninja's in the blade its real power is unlocked.By giving 10 chakra into the blade the user can acces the ninja powers 2 times per turn and it lasts 1 move. The Powers:
    Zeus's lightning: The sword becomes charged with high amounts of lightning, It makes the parts of the enemy it hits go numb
    Poseidon's Water: the sword becomes water itself and acts like a source of water for 1 water jutsu
    Hades's earth: It makes the sword hard and gives the user +5 damage to 1 earth jutsu
    Appollo's Fire: The sword spews pout flames burning anything it hits
    Hermes's Speed: The sword becomes lighter and it gains better airodynamic propertys making it move faster
    Ares's Power: The sword becomes very powerfull and able to break even metal.
    Hephaestus's power: The sword becomes unbreakable
    *Only 7 powers per battle can be used
    *Once the user uses 2 powers he must wait 2 turns to be able to use powers again
    *The user carrys the sword thus teh user doesnt have to summon it
    * the sword is very heavy so the users Tai-jutsu is weakened by -10
    * at the end of the turn the user uses a power he takes 5 damage per each power he used that turn
    *Cannot use any genjutsu the turn he uses a power of the blade
    Image:
    *once the turn ends any powers gained by the blade return to normal excl. indestructibility which lasts 2 of my oponent's turns. indestructibility cannot be used along with poseidon ability.


    Declined ! Do not resubmit

    Lightning Laser(Raiton: Reza)
    Type: Attack/defance
    Rank: S
    Range: Long-short-mid
    Chakra Cost: 40
    Damage: 80
    Description: The user does 3 handseals and focuses high amount of lightning chakra in his palm then he shoots the lightning out of the hole in his hand. The lightning can be shot in 2 ways: 1 by compressing it so it deals more damage and is like a laser so it effects a very small area(a circle of 5cm radius), 2 by sending it like a wave to make it effect a greater area(a circle of 7m radius) but because it covers a greater area it is less powerfull. The user can adjust the mode by turning his hand(like he does with the water he throws) The lightning can be used to blast projectiles away, its much harder to blow away projectiles in compressed mode but it can blow away greater projectiles. Since its a lightning attack its specility is breaking rocks, In wave mode it can destroy the biggest of boulders but in comperessed mode it can even cut through plateaus. and it can cut through large boulders without losing almost any of its power.
    *can only be used by sasori
    *cant be used in the same turn as sasori's water laser or fire blast
    *cant use A-rank or higher lightnign the next turn
    *can only be used 3 times per battle
    *classed as A rank in wave mode with 30 chakra cost and 60 damage.

    Resitrictions/edits added in bold
    if you accept these then it's approved


    Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
    Rank: S
    Range: Short-mid
    Type: attack/defence
    Chakra Cost: 45
    Damage: 80
    Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence or on the enemy to crush them. This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
    *must be able to summon the jaguar god
    *Can only be used 1 times per battle
    *The user cant use the summoning jutsu for 3 turns after he uses this
    *The user cant summon any weapons for 5 turns after this
    *The temple can stand up to 160 damage

    Declined... OP
    160 damage would take an awful lot of attacks
    if summoned above someone to defend against it...


    Cacique: The Golden Keeper Jaguar(Caciqu: Gōrudenkīpājagā)
    Rank: s
    Type: Supplementry
    Range:short-long-mid
    Chakra cost: 40
    Damage: n/a
    Description: This Jaguar is the ancient keeper of the city El Dorado, the city of gold. He is a very powerfull and wise jaguar at the size of gamaken. He is even said to be almost equal to the Jaguar god in terms of power, like all jaguars he has really strong mucles and sharp teeth, he can smell the silhouette of an opponant in mid-range. He wears a really powerfull armor of gold that is hard to break, He also has weapons out of pure gold and can use Fire element up to A-rank. His skin is pitch black.
    *Can stand up to 180 damage thanks to his armor
    *cannot summon any other jaguars while he is out
    *can only be summoned 1 times per battle
    *lasts 4 turns
    *must be able to summon jaguars that are A-rank

    I was going to approve this...
    but "smell the sillhouette"? a sillhoute is the shadowed image seen of someone...
    you can't smell a sight
    Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
    Rank: S
    Range: Short-mid
    Type: attack/defence
    Chakra Cost: 45
    Damage: 80
    Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence or on the enemy to crush them. This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
    *must be able to summon the jaguar god
    *Can only be used 1 times per battle
    *The user cant use the summoning jutsu for 3 turns after he uses this
    *The user cant summon any weapons for 5 turns after this
    *The temple can stand up to 125 damage from its sides and from above but because of its unique built it can only stand up to 70 damage if attacked from under

    ~ Remove the purple part ~

    decreased the normal damage to 125 and reduced the damage from under to 75 so any S-rank jutsu could destroy it if its summoned above the opponant

    Cacique: The Golden Keeper Jaguar(Caciqu: Gōrudenkīpājagā)
    Rank: s
    Type: Supplementry
    Range:short-long-mid
    Chakra cost: 40
    Damage: n/a
    Description: This Jaguar is the ancient keeper of the city El Dorado, the city of gold. He is a very powerfull and wise jaguar at the size of gamaken. He is even said to be almost equal to the Jaguar god in terms of power, like all jaguars he has really strong mucles and sharp teeth. He wears a really powerfull armor of gold that is hard to break, He also has weapons out of pure gold and can use Fire element up to A-rank. His skin is pitch black.
    *Can stand up to 180 damage thanks to his armor
    *cannot summon any other jaguars while he is out
    *can only be summoned 1 times per battle
    *lasts 4 turns
    *must be able to summon jaguars that are A-rank

    ~ Do you know that gold is, in fact, one of the weakest and most malleable metals ? ~

    I meant can smell where the opponant is but removed that part completely anyways

    Hidden Tail Strike(Kakushi tērusutoraiku)
    Rank: S
    Range: short-long-mid
    Type: Attack
    Chakra Cost: 40
    Damage: 80
    Description: Without any handseals the user charges a lot of chakra into his metal tail and the tail goes starts extend into the ground, then quietly the tail travels through the ground and when it gets under the opponant it comes out of the ground in high speed and either stabs the opponant or squizes the opponant.
    *can only be used by hiruko
    *can only be used 2 times per battle
    *the tail gets to the opponant when the user finishes his next move( so if the tail attack is the user 2nd move it hits the opponant when the users 3rd move is finished)
    *the user cant change his location by more then a meter if he does the jutsu will end(If the ground under the user moves too it doesnt cancel the jutsu)
    *the user cant use his tail for 2 turns
    *the user cant use any jutsu releated with his tail for 5 turns

    ~ SHort-Long ? Hiruko doesn't have that strong a tail. ~

    Earth style: Iron Skin Hiruko
    Rank: S
    Range: short
    Type: defence/ supplementry
    Chakra Cost: 40
    Damage: N/A (+10 to physical attacks)(-5 to users lightning jutsu)
    Description: The user uses a slightly differant version of the (Doton: Domu) – Earth Release: Iron Skin Technique. Instead of using it on himself he uses it on Hiruko making all of Hiruko's body harder. This hardening along with Hiruko's already strong and defensive body makes hiruko be able to stand up to 100 damage also it makes Hiruko's physical attacks stronger too. And just like its normal version this too is weak against lightning, any A-rank lightning technique will be enough to break hiruko.
    *Can only be used by sasori while he is inside hiruko
    *lasts 5 turns
    *can only be used 1 times per battle
    *Hiruko cant extend his tail while in this form(so it only reaches up to short-range)
    *Cant use earth jutsu the turn this jutsu ends
    *Cant use any earth jutsu above A rank while he is in this mode
    *Cant use any A, S or forbidden rank Earth jutsu for 4 turns after this mode

    ~ Approved ~

    Genjutsu Message(Genjutsu messēji)
    Rank: B
    Type: supplementry
    Range: all ranges
    Chakra cost: 20
    Damage: 0
    Description: The user without any handseals sends his chakra to an ally or an enemy and make the enemey/ally hear or see any message the user wants also the person effected in the can reply too. Both the user and the target can see everything else normally and Its really easy to notice that its a genjutsu. Nobody except the user and the person in effect can see or hear the message in any way(except for MS mind shit). The most common and best use of this jutsu is to give an ally commands and think of stratagy witout any motion or sound, essipecly usefull in war, the user doesnt need to see the target to use this but he must know the targets location.
    The person in effect will know who the message is from even if the messager doesnt say it, if they have been trained in gen up to C-rank.

    ~ Explain more what giving a message to an enemy can cause. ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:47 PM.

  4. #2629
    Obíto's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Seven Paths Of Pain View Post
    -------------------------------------------------------------------------------


    (Lighting Style: Rikudo Kaminari No Kami) - Rikudo God Of Lightning
    Type: Attack
    Rank: S
    Range:Mid-Long
    Chakra Cost: 40 (-20 Per turn after twirling katanas to maintain the positive/negative charges)
    Damage Points: 80 (-20 To the user, due to the risk of being struck by some lightning force as well)

    Description: After twirling & applying chakra into Rikudo to gain the positive & negative lightning charges from the alloy, the user will use his chakra to throw the negatively charged katana into the clouds creating negatively charged thunder clouds that are attracted to the positive charges in the other Rikudo.

    Then the user will throw/slam/thrust the positively charged katana into the ground near the enemy then performing the hand seals...Boar-->Tiger-->Ox, releasing a powerful lightning strike from the negatively charged cloud that comes down to strike and eletrocute everything within range of the positively charged katana in an explosive wave..



    Restrictions:
    *Can Only Be Used Within 3 Turns After Throwing The Negatively Charged Katana Into The Clouds*
    *The Jutsu Can Only Be Used Once Per Battle*


    ~ Too long a timeframe ~

    I shortened the time frame..

    (Lighting Style: Rikudo Kaminari No Kami) - Rikudo God Of Lightning
    Type: Attack
    Rank: S
    Range:Mid-Long
    Chakra Cost: 40 (-20 Per turn after twirling katanas to maintain the positive/negative charges)
    Damage Points: 80 (-20 To the user, due to the risk of being struck by some lightning force as well)

    Description: After twirling & applying chakra into Rikudo to gain the positive & negative lightning charges from the alloy, the user will use his chakra to throw the negatively charged katana into the clouds creating negatively charged thunder clouds that are attracted to the positive charges in the other Rikudo.

    Then the user will throw/slam/thrust the positively charged katana into the ground near the enemy then performing the hand seals...Boar-->Tiger-->Ox, releasing a powerful lightning strike from the negatively charged cloud that comes down to strike and eletrocute everything within range of the positively charged katana in an explosive wave..



    Restrictions:
    *Can Only Be Used Within 1 Turn After Throwing The Negatively Charged Katana Into The Clouds*
    *The Jutsu Can Only Be Used Once Per Battle*


    ~ Within range, within what range ? Short range of the opponent ? Mid ? ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:49 PM.

  5. #2630
    sasuke uchiha namik's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    name:lightning crush
    type:lightning
    rank: forbbidan
    range:close-long
    chakra cost:60
    damage 80
    useige:one per battle
    side effect:takes 40 of your own helth
    Description:user throws a type of lightning to the gorund destroys everything if enemy dodges user uses a chidori and summones a type of snake to attack the enemy but takes great amount of health and energy

    ~Read the rules, if I see you breaking them one more time you will be infracted and banned from this thread for an indefinite time~
     
         
    Last edited by Caliburn; 10-23-2010 at 06:11 PM.

  6. #2631
    Essence's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    (Shoton:Henkaku)-Crystal Release|Upheaval
    Type:Attack
    Rank:A
    Range:Short-Mid
    Chakra Cost:30
    Damage Points:60
    Description:Guren forms 3 handseals(Tiger,Boar, And Dog) and then slam her palms on the ground. She spreads crystal Chakra throughout the ground causing dozens of crystal spikes to shoot out of the ground under the opponent
    (Can only be use 3 times per battle)
    (Must Have Guren bio)
    (can only be taught by Karin)

    ~ Approved ~

    (Kessho:Tossa Maisou)-Crystal|Instant Burial
    Type:Defense
    Rank:A
    Range:Short-Long
    Chakra Cost:30
    Damage Points:N/A
    Description:Guren bites her thumbs then slams them on the ground. This spreads crystal chakra throughout the ground towards the opponent. When the crystal makes contact with the opponent, the crystal crawls up the opponents body encasing them in crystal which immobilizes them for one turn
    (Can only be once per battle)
    (Must have Guren bio)
    (Can only be taught by karin)

    ~ You mean across the whole arena floor ? ~

    (Shoton|Kessho Uyoku)-Crystal Release|Crystal Wings
    Type:Supplementary
    Rank:B
    Range:Short
    Chakra Cost:30
    Damage Points:N/A
    Description:Guren uses crystal chakra to come out of her shoulder blades. when the chakra solidifies it makes beautiful crystal wings sprout out of her back. The wings allow her to fly about 30 meters into the air and no higher or the wings will collapse off her back.
    (Can only be used once per battle)
    (Lasts 3 turns)
    (Must Guren Bio)
    (can only be taught by Karin)

    ~ Approved ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:50 PM.

  7. #2632
    Senior Member Passion's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Nnoitra-Sama View Post
    I thought that Zetsu cannot use plants and Plant release is a CE

    ~ Actually its your plant release that's a fricking rip off of MY Zetsuness, since I already had four-five plant jutsus before you even stepped onto this site. So you're not one to be complaining. ~
    Any proof that he has usage of plants other than mayfly?

    ~ Any proof that you didn't rip your CE idea from my jutsu ? ~

    Quote Originally Posted by Nnoitra-Sama View Post
    Meh. The Wind gentle fist into CJ thread was an order of Caliburn and I haven't seen any technique similar to that but nevermind about that.

    Custom Weapon: ( Hanauta Kazekirite ) - Humming Wind Cutter
    Type: Offensive - Defensive - Supplementary
    Rank: Forbidden
    Range: Short - Mid
    Chakra cost: N/A ( - 10 per turn when infused with chakra )
    Damage points: N/A ( + 10 to Fuuton / - 10 to Raiton when chakra infused )
    Description: Humming Wind cutter is a sword that has chakra guiding abilities. The Cutter is made in Kirigakure from chakra metal. It takes the form of Nodachi that changes its color based on the user's feelings. The Humming Wind Cutter can be infused with Wind chakra to activate its ability/ies:

    • First ability: It can split into two Chakrams. The Chakrams are too colorshifters. The Chakrams once infused with Wind chakra vibrate, allowing user to cut with them faster and cleaner. The Wind chakra also causes them to release sound that resembles humming.
    • Second ability: The Nodachi itself starts vibrating and increases its size when Wind chakra is infused into it. This causes to Wind attacks to be boosted and Raiton attacks to be lowered.
    • Third ability: Once per battle when the Chakrams are thrown, user's able to release all the Wind chakra inside of it, causing it to increase its size into 2.0 meters.


    The Chakrams and/or Nodachi is/are weak to fire attacks once the Wind chakra is infused within them. If a fire attack is used against them it will result burns to user if he/she is holding them and user will lose the control of them while the Wind chakra is ignited. Jutsus like Chidori and Raikiri cannot be used while Wind chakra is infused into swords due the Wind disturbing them forming and keeping their shape.
    Note:
    - Can be only used/wielded by someone that's trained/allowed by the Weapon's developer.
    - Causes user's Raiton attacks to go - 10
    - Causes user's Fuuton attacks to go + 10
    - The Chakrams can be used for fighting against swords
    - Weapons are indestructible.
    - You can levitate the Chakrams with proper jutsu like Rotating Shuriken


    ~ Approved ~

    ( Raiton: Kaminari Sasu ) - Lightning release: Thunder Point
    Rank: S
    Type: Defense
    Range: Short - Mid
    Chakra cost: 40 ( + 20 for bigger ranked attack )
    Damage points: Same as attack - 20% of damage ( - 40 to user )
    Description: Thunder Point is advanced jutsu for ninjas that have mastered Raiton training. The technique is used by user first circulating Raiton based chakra all around his/her body. Then as a Lightning bolt or Thunder based attack comes ( MUST BE EITHER ONE ) towards user he/she will first absorb it and then user must circulate the bolt around his/her body into his/her fingertips. Then user releases bolt of lightning from the user's fingertips, redirecting it without further damage. This can also be used to return the attack back to its sender.
    Note:
    - Causes damage to heart
    - Can be used only twice and second time kills user
    - User will suffer strain and leave him/her vulnerable to attacks
    - Can only be used by the creator of this jutsu.


    ~ Declined, do not resubmit. ~
    ( Taijutsu: Sutrongu Hanma ) - Hand to Hand combat: Strong Hammer
    Rank: A
    Type: Offensive
    Range: Short - Close
    Chakra cost: 30
    Damage points: 60
    Description: User first focuses chakra into his/her hand. When that's completed user takes firm stance ( can be done without the stance ) and concentrate for a bit on dealing punch. Once user has concentrated he/she will deliver compacted punch as fast as user can and it's strong enough to cause bones break. The chakra infused punch has enough power to send the opponent flying backwards few meters and low ranked enemies faint for a few seconds.
    Note:
    - Can be used twice
    - Three turns interval between each usage
    - Can be used as Co-op move with two punches and two people punching, dealing 80 damage but it cannot be used for the rest of the battle.


    ~ So it's basically just a chakra-infused punch, which somehow manages to break bone ? Wtf ? ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:51 PM.

  8. #2633
    Akisha's Avatar
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    Fighting for piece is like
    screwing for virginity ;)
     



    Re: ♦ Custom Jutsu Submission ♦

    Water Release: Sea Surge (Suiton: Umi Oonami)
    Rank: A
    Type: Offense/Deffense
    Range: short-middle
    Chakra cost: 40
    Damage points: 40 (If used in conjuction with lighting - 60)
    Description: The user releases his water chakra, creating a surge with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the surge travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.
    Note: Can only be taught by PowerOfDarkness.
    Note Can only be used 2 times per battle.
    Note: No water jutsu for the next turn.


    ~ What exactly is a "surge" ? ~

    Water Release: Water Protection. (Suiton: Mizu Bouei)
    Rank: A
    Type: Deffense
    Range: Short
    Chakra cost: 40
    Damage points: N/A
    Descrption: The user releases water chakra from his entire body, surrounding himself with water that protects him. But this jutsu only lasts for this turn.
    Note Can only be taught by PowerOfDarkness
    Note: Can only be used 2 times per battle


    ~ Similar technique exists ~

    Earth Release: Destructive Wall (Doton: Hookai Hei)
    Type: Deffense/Offense
    Rank: A
    Range: Middle/long
    Chakra: 30
    Damage 35
    Description:The user will mold his earth chakra into his dominate hand. Then the user will slap his hand on the ground, releasing the chakra he has molded. Then an enormous earth wall will appear, protecting the user from being attacked. The user can destroy the wall. As the wall is breaking into hundreds of rocks they might possibly do some damage to the enemy.
    Note: can only be used 2 times in a battle.
    Note: can only be taught by PowerOfDarkness

    ~ Similar technique exists ! ~

    Earth Release: Explosing Rocks (Doton: Bakuhatsuteki Iwa)
    Rank: B
    Type: Offense
    Range: middle - long
    Chakra cost: 40
    Damage points: 60
    Description: The user molds his Earth Chakra in his hands. Then he slaps his hands on the ground releasing the chakra he has molded and puts 2 explosive tags on the ground. As a result 2 large rocks are formed, taking the 2 explosive tags inside them. Then the user can send the rocks against the enemy. After the rocks come closer to the enemy the explosing tag inside the rock explode and doing some damage to the enemy.
    Note: Can only be taught by PowerOfDarkness*


    ~ Approved. ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:54 PM.

  9. #2634
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    Re: ♦ Custom Jutsu Submission ♦

    (Kuchyose No Jutsu: Kewsura) - Vulture summoning Technique: Kewsura -


    Rank: S
    Type: Attack/Defense/Supplementary
    Range: Long
    Chakra cost: 40(+20 for each lightening jutsu they use)
    Damage points: N/A (+10 to each lightening jutsu used)
    Description: The user wipes his giant fan with blood and charges it with a large amount of chakra. He then swings the fan, releasing all the chakra and summons 3 large vultures called the Kewsura's squad. This vultures is the vulture Emperor's Knights. they have four large wings and two tails on their backs with two strong claws which they uses to stand on. They are very fast in the air, and they are similar to the Emperor and have claws out over thier upper two wings. they also has the ability to using lightening jutsus together to expand its range, but when they do that they will take 20 chakra points from the user for each time they do so making a rod to the lightening using formations and chakra.
    ~ Can only be summoned once
    ~ Takes 15 chakra points for each turn they stays on the battle field
    ~ Must have signed the vulture summoning contract
    ~ Can not use more than one jutsu at time, and it would be spreaded through them as long as they are in short range between each other
    ~ Can only use up to S rank lightening jutsus from what the user's know as long as its not a special ability "Example: Lightening Armor" and the user can not use any lightening jutsu in the turn where they use lightening jutsus too in the same rank or higher.

    ~ Why is the technique called "Summoning Kewsura" if it's actually is squad you're summoning ? ~

    -Fire Secret Art: Planetary Fireball- (Inzen Katon No Jutsu: Wakusei hinotama)


    Rank: Forbidden
    Range: Short/Long
    Type: Offensive/defense
    Chakra points: 50
    Damage points: 100 (-40 to the user)
    Description: The user do 3 handseals which takes a second then charges a huge amount of fire chakra into his lungs with high concentration, then while doing another series of handseals and meditation, the user spits a gigantic fire ball out of his mouth that is able to cover huge path at the direction he spits it with extremely strong flames and burns everything it made contact with,if possible, it also is able to make metals an the ground surface transform into lava or liquidize, and any water jutsu in A rank or lower will Evaporate Completely. after the user is done with performing this jutsu, he will be completely exhausted and is damaged because of the great flame that he unleashed for a whole turn, he would hardly be able to protect himself and his ability of using fire jutsus will be extremely decreased to B rank fire jutsus after four turns of being completely unable to use it at all, this jutsu is originally taken from the Uchiha clan's fireball technique and developed its very strong and deadly to both user and his targets and thats why its considered forbidden move.
    ~Can only be used once per battle.
    ~The user would be unable to use fire jutsus for 4 turns.
    ~After those 4 turns the user can then perform fire jutsu up to B rank.
    ~Anything that touches this flames would be highly burned and destroyed.
    ~This jutsu happens pretty fast so its almost unavoidable.

    ~ Declined, do not resubmit. ~

    - Chakra Balance Technique - (Chakra Amari Jutsu)

    Rank: A
    Range: N/A
    Type: Supplementary
    Chakra points: 30
    Damage points: N/A (+10 for each taijutsu used)
    Description:The Monkey handseal as he charges his ears with chakra , and with concentration he charge it into his inner ear making him able to control his balance by controlling the liquid hidden in the inner ear which controll his balance, this technique would make him completely able to controll himself if any changes happens to the Terrain making him normally imbalanced but while using this jutsu it wont, and make his reactions faster than normal human, this specially works with taijutsus and would also make them more powerful and also makes jutsus such as chidori and rasengen which needs directly hitting the enemy in short range have a better chance of hitting the enemy and make them almost unavoidable if possible.
    ~Can only be used two times per battle.
    ~It stays activate for 4 turns.
    ~any imbalance effects would wear off when this jutsu is used.

    ~ The entire purple part has to be removed or it is a no-go ~

    Ice release: Shining Illusion (Hyouton: eisha genkaku)

    Rank: S
    Range: long
    Type: Offensive/Supplementary
    Chakra cost: 40
    Damage points: 80 (-10 to the user)
    Description: after ice was created on the field, the user charges a huge amount of chakra into that ice and release it as a huge glow with extremely great power making all the enemy's eyes extremely hurt and his/her vision would be damaged after, this light does massive damages to the eye's nerves making it unable to work properly for some time, it can cover a very long range as well. if the ice the user charged was in a very close range of the enemy, its effect increase to make him become blind for the whole turn.

    ~can be used once per battle
    ~It blinds the opponent vision for a shot time equals one turn and prevents doujutsu being activated by the opponent for 2 turns.
    ~this jutsu shines the light specifically towards the opponent and not the user, however, from the straight of the light, the user would be -10 damaged because of the flash's glowing which damages the user's eyes a bit.

    ~ Similar technique exists ~

    Fire Art: Fire Clones -Koton: kurohin-

    Rank: S
    Range: Short-long (Depending on the breathed flames range)
    Type: Supplementary
    Chakra cost: 40
    Damage points: N\A
    Description: While breathing or blasting flame, the user charges that certain flame blast with a huge fire chakra amount, and unleash it out of any part of that flame as he do one handseal with great concentration he makes up to 4 flame blasts split of the main breathed flame and get shaped to be clones, they have the same characterizes and look like their user and the same physical abilities, and can use all the fire jutsus and taijutsus jutsus the user can use, and treated like any clone jutsus, when any of them get hit, they immediately explode damaging any object surrounding them in short range with strong burns. they can be created from any part of the breathed flames and does not weaken it.

    ~Can only be used once per battle
    ~Can not use any element including the usage of genjutsus/fuuinjutsus/kinjutsus other than fire
    ~This technique is preformed right after the fire is breathed and the clones are split off the flames at any range of time.
    ~each clone can take up to 20 damages from fire jutsus without being destroyed.

    ~ Declined, do not resubmit. Fire clones, and wind clones, have been made already. ~
     
         
    Last edited by Emperor; 10-26-2010 at 12:58 PM.

  10. #2635
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    Re: ♦ Custom Jutsu Submission ♦

    (Soushi Arashi to Ken) Twin Storm Blades
    Type: Weapon
    Rank: S
    Range: Short
    Chakra Cost: 30 (+10 each turn when infused with raiton and +5 to maintain the wire when not infused)
    Damage Points: N/A
    Description: The user does a series of handseals before holding out both hands and summoning the blades. These two 4ft long blades are made of a special metal that is very durable and can be infused with lightning chakra. When infused, they glow with an aura of yellowish-white lightning and are capable of cutting through A-rank earth techniques with some difficulty. The blades can be connected at the handle through a magnetic bond to form a dual-ended spear. The user can also release a stong wire of raiton from between the two when separating them that will not harm the user if touched and can extend up to 15 ft and retract at will. The raiton wire can be quickly released from the base of one sword to the other from a distance. The user can also release a B-rank electrical current from the blades through something touching it that has the same affect as a taser when used on an opponent and can be sent through the ground within short range but will lose its charge in a few seconds.
    -Can only be summoned once per battle
    -The electrical current can be used 2 times per battle
    -Infusing the blades count as a move
    -Can stay infused for up to 4 turns
    -Can only be used by Katonpwnz

    ~ Clarified the losing charge part. Approved ~

    (Doton: Doro Surikkutaiya)-Earth Style: Mud Slick
    Type: Supplementary
    Rank: C
    Range: Short-Long
    Chakra Cost: 15
    Damage Points: N/A
    Description: The user creates a layer of very slippery mud under the opponent with a 7 ft radius. Any shift in balance can cause the opponent to fall and have a hard time getting back up.
    -Can be used 3 times per battle
    -Can only be taught by Katonpwnz

    ~ Similar techniques exist ~

    (Doton: Iwa Sodeguchi)-Earth Style: Rock Cuffs
    Type: Supplementary
    Rank: B
    Range: Short-Mid
    Chakra Cost: 20
    Damage Points: N/A
    Description: The user makes rock jut from the ground to surround and hold in place a limb or object near the ground within a small cone. This can be used to to trap an opponent's feet or hands. Up to 4 cones can be created.
    -Can be used 3 times per battle
    -Can only be taught by Katonpwnz

    ~ Hm...approved, I guess ~

    (Katon: Moeru Barēbōru)-Fire Style: Blazing Vollyball
    Type: Attack/Supplementary
    Rank: S
    Range: Mid-Long
    Chakra Cost: 40
    Damage Points: 80
    Description: The user creates a ball of concentrated fire chakra the size of a vollyball and shoots it at the opponent. In this form it is more like a metal ball than fire which keeps it touchable without causing burns. With a handseal, the user makes the ball quickly expand into a large meteor sized
    fireball which on impact creates a large explosion that covers a 20 meter radius.
    -Can be used 2 times per battle
    -Can only be taught by Katonpwnz

    ~ Similar technique exists. ~

    (Nisshoku)- Eclipse
    Type: Supplementary
    Rank: A
    Range: Short-Long
    Chakra Cost: 30
    Damage Points: N/A
    Description: The user releases a black ball of chakra from his hands which rises into the sky towards the sun which grows as it rises until it leaves a massive shadow over the field. The ball slightly filters the sun's rays through it and darkens them while coating them with chakra making everything under its shadow have the effect of wearing dark sunglasses which limits vision.
    -Can be used 1 time per battle
    -Lasts for 3 turns after the turn it was used in
    -Can only be taught by Katonpwnz

    ~ Impossible, declined do not resubmit. ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:01 PM.

  11. #2636
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    Re: ♦ Custom Jutsu Submission ♦


    (Houka Kei)- Flame Whip
    Type: Defence
    Rank: B
    Range: Short-Long
    Chakra Cost: 25
    Damage Points: 40
    Description: The user focuses their fire chakra in their lungs, then compress the chakra so that it will hold an opponents arms and legs. This jutsu is made of compressed fire chakra which when released forms a flame whip from the users mouth. Which can wrap the opponent in three layers of spiraled fire chakra around their body from shoulders to knees. The user can then release it from their hold (from their mouth) which leaves the opponent trapped unable to move or preform jutsus.

    Note: This jutsu can only be used 3 times per battle.
    Note: The jutsu only traps the opponent for 2 moves. (then the opponent is free to move)
    Note: The user must have finished Fire training up to B-Rank
    Note: Orange-Hokage can only teach this jutsu




    ~ You hold it in your lungs, and compress it so it can hold people ? o_O ~


    (Tatsumaki Kobushi)- Tornado Fist
    Type: Attack
    Rank: A
    Range: Short-Mid
    Chakra Cost: 30
    Damage Points: 60
    Description: The user focuses wind chakra into their arm, creating a mini tornado around their arm of solid compressed wind chakra spining around their arm. This jutsu increases the speed and power of the users punchs so fast that only a 2nd tomoe sharingan can see it coming, and the power strong enough to knock an opponent back several yards.

    Note: This jutsu can used 5 times per battle.
    Note: This jutsu can only be used after the first round in battle.
    Note: Orange-Hokage can only teach this jutsu.




    ~ How long does it last ? ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:02 PM.

  12. #2637
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    Re: ♦ Custom Jutsu Submission ♦

    (Sensō Meisu: Kakan) – The War Mace: Kakan

    Rank: S
    Type: Weapon
    Range: Short
    Chakra Cost: N/A
    Damage Points: N/A (+15 to Earth element techniques)
    Description: This weapon is a 3½ft(106cm) long "club" of the war mace family of weapons. Kakan is wrapped with bands of dense metal that absorb and channel chakra. The handle is made from a stone azure in color and reacts offensively towards the welder if they are a stranger (Blade style chopping off of fingers, and Law Abiding Citizen style paralyzing with a strong neuro-toxin.) The composition of the mace being made from such a dense material makes it near indestructible and much heavier that it looks, topping the scales at around 100lbs(50kg.) This dense composition combined with the influence of earth element allows for great damage dealing potential as well, somewhere in the realm of ≈2000lb/f²(≈887kg/f².)
    Note: Kakan may only be used once every other turn to deal an attack using earth elemental chakra at a cost of 15.
    Note: Once per match Kakan is able to absorb an opponents earth based attack of A rank or below.
    Please don't knock the pic, I made it ages ago :o

    In the movie Blade his sword has blades that chop off fingers of people other than Blade himself.
    Blades would pop out of these slits in the handle.
    And in the movie Law Abiding Citizen, the protagonist has a gun he rigged with a neuro-toxin, so when the trigger is pulled needles from inside the grip inject the wielder.

    Resubmitting as per Emperor

    ~ +15 is too much. Second, 887kg/f2. Compare that to a normal strike, how many times more is it ? ~

    Summoning Animal: Sivapithecid
    Scroll Owner: Nindo Seiryuu –ME-
    Other Users who have signed contract: None
    Summoning Boss if existing: Hōkingu
    Other Summoning Animals tied to contract: Kīrā, Habburu, Nameru, Kepurā


    (Kuchiyose No Jutsu: Kīrā - Jikan No Sivapithecid) – Summoning: Kīrā – Sivapithecid of Time
    Rank: C
    Type: Summoning
    Range: N/A
    Chakra Cost: 20
    Damage Points: ≤30
    Description: After a series of hand signs and releasing some blood from my finger I place my hand on the ground and summon a Sivapithecid. Kīrā is 3’6”(107cm) tall, with a reach of 6’8”(203cm) and weighing in at a stout 181lbs(82kg) and is covered with white hair having an slight blue hue. Kīrā is one of the many Grandchildren of the Sivapithecid Lord Hōkingu. Kīrā has the ability to distort the opponent’s view of time making it appear as if he is actually moving much faster than he is (second gate opened speed). He is however only making this happen through the use of genjutsu, which is activated as soon as he is called to the field. Like all Sivapithecid, Kīrā has great physical strength, and if you are not used to it, a VERY foul odor. Making taijutsu and submission holds staples in Kīrā’s arsenal. Kīrā is adept in all taijutsu (that don't have special training requirements ie: EIG or Kaito Jutsus) up to rank B.
    Note: Kīrā may only stay in battle for 3 turns.
    Note: Kīrā may only be summoned twice per battle.
    Note: Kīrā can only be summoned by Nindo Seiryuu or those that have signed the Sivapithecid contract.
    Note: All Sivapithecid summons require having signed their contract, which is held by Nindo Seiryuu.

    Countless anthropologists have found records of such organisms from China to Japan and down to Vietnam, as well as in parts of the American Northwest. The largest ever sivapithecid is called technically Gigantopicithecus (of the hominoid family). Created through evolutionary mutations over the vast history of the hominid the sivapithecid family has become almost entirely extinct, however because of evolutionary roots there are cases in all species of hominidae (orangutan, gorilla, chimpanzee, bonobo, human) of the resurgence of the original sivapithecid genes. Ie: bow-leggedness, protruding brow ridge, gigantitus/acromegaly, and abnormal proportions in the arms. The famous anthropologist Michael Alan Park writes about it in several of his books.
    This image is from the University of Iowa's website of an early sivapithecid gigantopicithecus. Though admittedly the universities instructors said. "We made several adjustments to the facial features, via thick muscles and a more ape like mouth skin; and the length of hair is only an estimate."

    This image is of a Russian man named Nikolai Valuyev, that is believed to have sivapithecid and neanderthal roots, he is the project of numerous biological studies.

    This is Andre the Giant a very well known WWF wrestler. He "suffered" from the disease of gigantopicithecus acromegaly, which in the world of biological anthropology means he has a mixture of the genes from sivapithecus and neanderthalus.

    ~ DECLINED ! Next person to submit something mythical as a summonings gets a ban ~
    ~ What can you do ? Nothing. Give it up. ~

    Resubmitting contract, I have removed any and all controversial and/or "mythical" in nature material from the description.

    ~ Extinct primates, no. Jeez, just do a normal contract ~_~ ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:04 PM.

  13. #2638
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    Re: ♦ Custom Jutsu Submission ♦

    Name: (Karasuhebi-Ittou)-Black Snake-sword
    Type: Weapon
    Rank: B
    Chakra cost: 25 for chakra wave
    Damage: slash damage depends on the actual slash, 40 for chakra wave
    Description: This swords blade is roughly 4 feet long, very thin, and black, with a lightning bolt design from the tip of the blade to the hilt on its left side. The hilt is circle shaped, and is blue, with a lightning bolt design going around it. The tsuba (Which would be the thing that holds the blade and the hilt together) is square, and thick with some sort of metal. This sword is not indestructible, but it is quite strong, and durable because of its thin blade. It has a black sheath.
    The sword can be filled with lightning chakra to make the sword sharper, and gains 2 more blades appear to each side of it, 2 inches away. Meaning when lightning chakra goes into the blade, it gains 2 more, making it easier to slash somebody. The chakra blades do connet to the tsuba though.
    The user may slash the blade in any direction to do a mid-range lightning chakra wave that is in the shape of a C. This wave is about 5 ft long, 2 ft wide.

    *Can only be used by Electro
    *When sword gains the 2 other blades the other blades gap between eachother can have things go through them
    *The other 2 blades are as sharp as the original blade, but are thinner due to them being made up of chakra.

    ~ How many times can the slash be done ? ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:05 PM.

  14. #2639
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Icemyster View Post
    Ninjutsu:Chakra Field (Chakra nohara)
    Type:Supplementary
    Range:Mid/SHort
    Rank:S
    Chakra:40
    Damage:0
    Description:
    The user Begins emitting Water chakra from his/here body,creating a light blue aura around the area of the user*visible by everyone with eyes*. Inside this field projectiles are slowed as if they are moving through water, protecting the user from thrown objects, an if the opponent is caught in this field, they are slowed as if they are moving through water, giving the user a speed advantage. The user of the jutsu is seperated by a small air pocket inside that moves to the shape of the user, preventing the field from slowing himself down. The Field is approximately ten feet from the user in all directions
    *Lasts three turns
    *can only be used twice per battle

    ~ How do you not drown in the water ? ~
    Emperor I specifically put a note in the jutsu. Did you read it?

    ~ Unless the air pocket is extremely large, you'd die before one turn is up even ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:06 PM.

  15. #2640
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    Re: ♦ Custom Jutsu Submission ♦

    Name: Sansei shuriken (acidic shuriken)
    Type: Attack
    Rank: B
    Range: short-long
    Chakra cost: 25
    Damage: 40
    Description: A shuriken that was specialy designed to be able to withstand the corrosive effect of acid on metal, that can be infused with normal chakra to activate an acid on the inside of the shuriken, then flows out the tips, and if contact is made with the opponent, then it will proceed to infuse itself into the opponent. The diffusion is slow, so this takes place over 2 turns. (20 for the hit, 20 the proceeding turn)

    ~ I can agree to acid soaking the opponent and burning him, but not diffusing into his skin. ~

    This is a first go at making a justu, so if I did it wrong please help
     
         
    Last edited by Emperor; 10-26-2010 at 01:06 PM.

  16. #2641
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    Re: ♦ Custom Jutsu Submission ♦

    Water Style: Grand Festival [Suiton: Soodai Fesutibaru]
    Rank: B
    Type: Supplementary
    Range: Short-mid
    Description: After performing the necessary handseals, the user summons several pillars of water from the ground, thus creating a water source and, if summoned in the correct places, they can be used for defensive purposes.
    ~Can only be used and taught by Jinbei


    ~ Similar techniques exist ~

    Fire Style: Burning Wave [Katen: Moeteimasu Tanpa]
    Rank: B
    Type: Supplementary-offensive
    Range: Short-mid
    Description: The user emits a wave of fire chakra from his/her body. Thus creating an aura of flames around the user and making close range attacks difficult. Fire jutsu can be used easier and become stronger when used in combination with this jutsu, also any and all explosive tags nearby can be detonated with this jutsu.
    ~Only lasts one turn
    ~Can only be used and taught by Jinbei


    ~ Similar techniques exist ~

    Water Style: Oil Shot [Suiton: Sekiyu Happoo]
    Type: Supplementary
    Rank: B
    Range: Short-Mid
    Description: The user shoots oil from his/her mouth like a bullet from a gun. The oil bullet then scatters shortly after being released, making oil move in multiple directions away from the user.
    ~Can only be used and taught by Jinbei


    ~ Similar techniques exist ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:08 PM.

  17. #2642
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by ~Sexy~Tendo~ View Post
    (Shuredda Oujou)- Death Shredder
    Type: Weapon
    Range: Short
    Chakra cost: N/A
    Damage points: 60
    Description: a weapon that's hidden under the shinobi's disguise, it can be worn anytime the user likes. The blade consist of three blades with a skull like design, the weapon is enchanted by ninja priests that protected it for many years, it will aid the wielder if worn by increasing his speed, agility, strength for only a short time.

    *note: User CANNOT use any jutsus with handseals while using this weapon, but can use jutsus that only requires single handseals or no handseals at all


    _______
    forgot to add this... sorry...

    (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Summoning Animalstrich
    Scroll Owner:~Sexy~Tendo~
    Other Users who have signed contract:None at the moment
    Summoning Boss if existing:None at the moment
    Other Summoning Animals tied to contract:N/A

    ~ Contract approved ~
    *thanks*

    Name: (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Type:Supplementary
    Rank:A
    Range: mid-long
    Chakra Cost: 60
    Damage Points: N/A
    Description:using the proper hand seals and using a small amount of blood, user can summon Omiko the Ostrich.While summoned the Ostrich is able to use his great speed to distract opponents.However though the Ostrich is restricted to attack only by using only his legs and beak.

    ~ No. Also, "not flying" isn't really a restriction. ~
    *I removed it*

    *Only Sexy~Tendo is able to summon these
    Ostriches are considered the fastest two legged animals and their eggs are one of the biggest in the world.
    http://en.wikipedia.org/wiki/Ostrich


    ~ Tell me, why the hell did you post this so it looks as if it's been checked already ? Are you a -. Anyway. Do that again, and it's a great way to ensure your jutsu never get actually checked. ~

    a what?
    yeah, I thought I heard something
    (Shuredda Oujou)- Death Shredder
    Type: Weapon
    Range: Short
    Chakra cost: N/A
    Damage points: 60
    Description: a weapon that's hidden under the shinobi's disguise, it can be worn anytime the user likes. The blade consist of three blades with a skull like design, the weapon is enchanted by ninja priests that protected it for many years, it will aid the wielder if worn by increasing his speed, agility, strength for only a short time.

    *note: User CANNOT use any jutsus with handseals while using this weapon, but can use jutsus that only requires single handseals or no handseals at all


    _______
    forgot to add this... sorry...

    (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Summoning Animalstrich
    Scroll Owner:~Sexy~Tendo~
    Other Users who have signed contract:None at the moment
    Summoning Boss if existing:None at the moment
    Other Summoning Animals tied to contract:N/A

    ~ Contract approved ~

    Name: (Kuchiyose no Jutsu: Osutoricchi) Summoning : Ostrich
    Type:Supplementary
    Rank:A
    Range: mid-long
    Chakra Cost: 60
    Damage Points: N/A
    Description:using the proper hand seals and using a small amount of blood, user can summon Omiko the Ostrich.While summoned the Ostrich is able to use his great speed to distract opponents.However though the Ostrich is restricted to attack only by using only his legs and beak.

    ~ No. Also, "not flying" isn't really a restriction. ~
    *I removed it*

    *Only Sexy~Tendo is able to summon these
    Ostriches are considered the fastest two legged animals and their eggs are one of the biggest in the world.
    http://en.wikipedia.org/wiki/Ostrich


    ~ MY GOD< did you not understand ? I said, when YOU POST IT< MAKE SURE IT DOESN'T LOOK AS IF ITS BEEN CHECKED ALREADY ! AND IT STILL DOES ! BECAUSE YOU'VE LEFT MY REPLIES IN THERE ! JEEZ ! ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:09 PM.

  18. #2643
    Senior Member Ragnaroc's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Ragnaroc View Post
    Raiton: Renkinjutsu Taikyokuken (Lightning Release: Grand Ultimate Fist Alchemy)
    Rank: S
    Type: Attack/Defense
    Range: Short through Long
    Chakra Cost: 40
    Damage Points: 80
    Description: With each punch, a current of electricity is released through the substance. This, combined with great chakra
    control, ensures that the current, instead of merely passing through the element, acts on its atomic structure, thus
    transforming its composition. To use these techniques, you have to first be wearing the Grand Ultimate Gauntlets. After
    putting on the guantlets, the user is able to break down the opponents attacks and/or reconstruct them for their own needs.
    It can also be used to transform elements into offensive or defensive uses.
    Restrictions:
    -User must be wearing Renkinjutsu Kougake (Grand Ultimate Fist Guantlets)
    -Can only be used on a S-Rank or Forbidden jutsu once
    -If used on a S-Rank or Forbidden jutsu, no alchemy can be performed for two turns
    -Can be used on a B through A Rank jutsu 4 times
    -If used on a B or A Rank jutsu, no alchemy can be performed in the following turn
    -Can be used on a C through E Rank jutsu 7 times
    -If used on non-jutsu elements it can be used 10 times
    -Can only be taught with the approval of Ragnaroc and Emperor

    I'm going to get beat up quite alot here...
    but it seems OP right now both having ability to reverse an opponents jutsu so easily, counting as 1 jutsu?


    Renkinjutsu Kougake (Grand Ultimate Fist Guantlets)
    Rank: A
    Type: Attack/Defense
    Range: Short
    Chakra Cost: N/A
    Damage Points: 60
    Description: These guantlets improve the damage done through taijutsu attacks and allow the user
    to defend against normal weapons like kunai and swords.
    Once the user removes the guanlets, they are unable to put them back on for the rest of the fight.
    - +10 damage to Taijutsu
    - The gauntlets are indestructible
    - Can only be taught with the approval of Ragnaroc and Emperor
    ~Approved~
    Raiton: Renkinjutsu Taikyokuken (Lightning Release: Grand Ultimate Fist Alchemy)
    Rank: S
    Type: Attack/Defense
    Range: Short through Long
    Chakra Cost: 40
    Damage Points: 80
    Description: With each punch, a current of electricity is released through the substance. This, combined with great chakra control, ensures that the current, instead of merely passing through the element, acts on its atomic structure, thus transforming its composition. To use these techniques, you have to first be wearing the Grand Ultimate Gauntlets. After putting on the guantlets, the user is able to break down the opponents attacks and/or reconstruct them for their own needs. It is unable to redirect the original jutsu back at the opponent, but can transform the jutsu into an another attack of equal strength to the rank that was transmuted. It can also be used to transform non-jutsu based elements into offensive or defensive uses.
    Restrictions:
    -Can only be used on a S-Rank or Forbidden jutsu once
    -If used on a S-Rank or Forbidden jutsu, no alchemy can be performed for two turns
    -If used on a S-Rank or Forbidden jutsu, only able to break down the element.
    -Can be used on a B through A Rank jutsu 4 times
    -If used on a B or A Rank jutsu, no alchemy can be performed in the following turn
    -Can be used on a C through E Rank jutsu 7 times
    -If used on non-jutsu elements it can be used 10 times
    -Can only be taught with the approval of Ragnaroc and Emperor

    ~ Leaving for Kiwi since I was involved in the creation of this weapon ~

    approved - i'll see how OP it pans out in battle... people smart should in theory get around it.
     
         
    Last edited by Kawagiri; 10-31-2010 at 07:31 PM.

  19. #2644
    Kirabi's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Ekichiku| Beast of Burden
    Rank: A
    Type: Attack
    Range: Short-Long
    Chakra: 30
    Damage: 60
    Description: This technique is used to a beast formed from a tar like substance to ensnare and attack targets. In order to performed this technique a significant amount of tar is required to form the creature out of. As such this technique employs a ninjutsu based summoning to conjure a mass of tar to be used. After the necessary tar is ready the user preforms three handseals causing the tar to take the form of a beast, that is able to create tentacles and shoot masses of tar at the opponent. The amount of chakra needed to sustain the technique prevents the user from using more then one technique at a time while this jutsu is in affect.
    (Last 2 turns)

    ~Declined~


    Sakanagi| Backlash
    Rank: Forbidden
    Type: Supplementary
    Range: N/A
    Chakra: 50
    Damage: +30 to techniques
    Description: By using this technique, the user must engulf their either their left or right arm with a black liquid substance similar to that of tar. A glowing stream of blue chakra that appears to be violently slithering and erupting around his/her arm as if a creature began to tear upon the casters skin in attempts to escape its prison until it finally locates an opening upon the users hand that reveals a terrifying eye that gives an dark essence within the area. The essence in not totally terrifying, rather gives off an unknown and eerie sensation. The newly formed arm may seem slightly larger and muscular then their regular arm. In fact, it actually increases the users physical strength, capable of punching through steel and create small craters in the earth upon damaging other creations. The thick coat around his arm also serves as sort of defense as it has been said to be indestructible; this is unknown factor however. Weapons such as swords and kunai are unable to even pierce this black skin, in which it usual chips or breaks the weapon. Immense pressure applied deems to irritate the performers limb, not enough for agonizing pain. Making it wise decision to use in close quarters combat and for defense purposes against some offensive movements from the enemy. The opening eye located in his hand is capable of poisoning an enemy by coming in contact with the designated target and sending a strange seal That can act like a poison that will appear to enter the their blood stream, a light blue color flowing through their veins that slowly turns into a black color. This gives the opponent nausea, a difficulty to concentrate. Not only does it target the opponent but it can also poison chakra, making the chakra rot becoming unstable. This makes it effective against shields and barriers techniques that are affiliated with chakra as they would usually leave an opening or completely break. Though the charge must take at least fifteen seconds while touching the target. Although the user is able to disrupt the targets flow of chakra for merely fifteen seconds by activating the seal, causing whichever technique they are currently preforming to halt, rendering the use of chakra useless for the short amount of time.
    -Last 4 turns
    - No Chakra Usable after usage for 3 turns.

    ~Declined... seems extremely OP, Do Not Resubmit~
     
         
    Last edited by Kawagiri; 10-24-2010 at 03:01 PM.

  20. #2645
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    Re: ♦ Custom Jutsu Submission ♦

    Mera-Mera onara (Flame-Flame fart)
    Rank: A
    Type: attack
    Range: short-long (the fire only reaches mid but the smell reaches long)
    Chakra: 30
    Damage: 90 (+20 for mera-mera +10 for the fart_
    Description: Once Mera-Mera is activated the user will lean over and focuses chakra to his anus. He then pushes and releases a chakra-infused fart, which combined with the flames of his body becomes a huge jet of fire. Besides for the obvious strength of the flames the fart also leaves a horrible stench on the field blurring the opponents vision and making it extremely hard to breath. The smell can only be cleared by an S rank wind jutsu
    ~3 times per battle
    ~stench lasts for three turns
    ~only in mera-mera

    ~Declined: do not resubmit~



    Mera-Mera katateochi henkan (Flame-Flame partial transformation)
    Rank: B
    Type: Supplementary
    Range: short
    chakra: 20
    damage: N/A
    Description: The user focuses fire chakra into any part of his body(whether it be an arm or leg ect...) and temporarily transforms that body part into fire(only lasts a few seconds). This can be used to either stop that body part from getting crushed or to release a mera-mera jutsu from that body part.
    ~6 times per battle
    ~no more than half the body can be transformed at once utilizing this form of mera-mera
    ~mera-mera jutsu released from this body part only get +10

    Approved... can't see anything wrong
    but if it has some serious abuse issues be ready for it declined at any point



    Mera-Mera DAIENKAI ENTEI (Flame-Flame Flaming Emperor)
    Rank: Forbidden
    type: Attack/supplementary
    Range: Short-long
    chakra: 50
    damage: 140 (20 for mera mera and it is even stronger than the average forbidden jutsu)
    description:
    description: Once in mera-mera, the user will focuses fire chakra into the ground and 5 rings of fire will appear on the ground, then from the ground a huge miniature sun will rise. The sun is so hot that it turns the entire battlefield to a wasteland, any trees are incinerated, any bodies of water created by the opponent during the battle are evaporated, the very ground the user and his opponent stand on turn to a near lava state. The sun is so hot that it heats the air to a point where the heat makes it impossible to create any water or water based jutsu while the sun is on the field. After 1 turn the user will thrust his arm forward and the sun will launch it self at the opponent. Once launched the sun has 2 abilities. It can either compress into a small ball and because of this everything gets sucked towards it do to the rush of air and once it is is finished compressing it will explode releasing a huge wave of fire in all directions, or it can burst out releasing thousands of fireballs in every direction incinerating everything on contact.

    ~no more water or ice jutsu can be used for the rest of the battle
    ~mera-mera ends when the sun jutsu ends. This can work to the users advantage or disadvantage, if he activates it on the last turn of mera-mera it is extended one turn however if he activates it on the first turn it ends prematurely
    ~only one more mera-mera activation for the rest of the battle
    ~while the sun is on the field due to the heat all fire jutsu go up +20
    ~no EIG or any other mode can be preformed 4 turns after usage
    ~due to the heat on the field the opponents skin is burned (happens to the user as well) and after mera-mera ends no taijutsu or hand seals can be done while for the user and his opponent (only takes affect for the user and opponent after mera-mera is ended)
    ~no KG for the rest of the battle
    ~does 70 damage to the user after mera-mera
    ~if combined with mera-mera advanced heat the user can't continue fighting afterward

    Declined: OP, you're making too many fire boosting jutsu...
    plus you want ice and water to be unusable? wtf? no KG too?
    (i'm pretty sure you don't use kg so i assume you mean the opponent...)

    it's basically the sun god jutsu aswell...
     
         
    Last edited by Kawagiri; 10-24-2010 at 03:14 PM.

  21. #2646
    Alucard's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Alucard View Post
    Rank: A/S
    Type: Attack
    Range: Short-Long
    Chakra Cost: 30/40
    Damage Points: Same amount of damage as the absorbed technique.
    Description: The user will do 13 hand seals and will then stomp on the ground, releasing his chakra. Immediately a giant mouth with huge jaws will come out of the ground. The mouth can appear where the user whishes, but it often appears next to the user. This giant mouth has the ability to absorb the chakra within the opponent’s jutsu. Once it has been summoned, a vortex of chakra will be created on it’s mouth which will absorb the opponent’s technique. Then it will go underground and once the user makes snake hand seal, the mouth will appear again where he wishes, shooting a blast of raw chakra towards the opponent with the same power as the jutsu the opponent used. The user can call this monster figure to appear any time he wants, meaning once it goes underground, the user can use other techniques.
    __________
    *Usable twice per battle
    *It can only absorb one technique per usage, meaning it can't absorb elemental combos.
    *A-rank version can absorb techniques up to A-rank
    *S-rank version can absorb techniques up to S-rank


    ~Declined~ OP
    I restricted it more.

    Doton: Ago no Akuma| Earth Release: The Devil’s Jaws

    Rank: A/S
    Type: Attack
    Range: Short-Long
    Chakra Cost: 30/40
    Damage Points: Same amount of damage as the absorbed technique.
    Description: The user will do 13 hand seals and will then stomp on the ground, releasing his chakra. Immediately a giant mouth with huge jaws will come out of the ground. The mouth can appear where the user wishes, but it often appears next to him. This giant mouth has the ability to absorb the chakra within the opponent’s jutsu. Once it has been summoned, a vortex of chakra will be created on it’s mouth which will absorb the opponent’s technique. Then it will go underground and once the user makes the snake hand seal, the mouth will move underground (it moves with the same speed as if the user was using underground fish projection) and will appear again where the user wants to, shooting a blast of raw chakra towards the opponent with the same power as the jutsu the opponent used. The user can call this monster figure to appear any time he wants, meaning once it goes underground, the user can use other techniques.
    __________
    *Usable twice per battle.
    *It can only absorb one technique per usage, meaning it can't absorb elemental combos.
    *A-rank version can absorb techniques up to A-rank.
    *S-rank version can absorb techniques up to S-rank.
    *No S-rank earth techniques next turn.


    ~ Declined, do not resubmit. ~

    Doton: Tsuchi Tenshu no Ude| Earth Release: The Arms of the Earth God
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 25
    Damage: -
    Description: The user will focus earth chakra on his shoulders and can make a total of 4 extra arms to come out of himself. This arms are strong enough to punch and destroy a rock boulder. They give an advantage to the user while in a taijutsu fight. These arms can also be used to make hand seals. Once used, the user continues with these extra arms unless they're destroyed or the user cancels the flow of earth chakra to his arms, turning them to dust.
    __________
    *Usable three times per battle


    ~ Wouldn't the added weight cause you to become extremely slow, not to mention potentially overbalance and fall over ? ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:11 PM.

  22. #2647
    Nos Venerabilem Nirvāṇa's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Zenryoku View Post

    (Suitai Hifuuin) – Secret Seal of Weakening
    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 40
    Damage: N/A
    Description: This jutsu disrupts the strength of a seal that is placed on someone and makes the target weakened and unstable, leaving the target vulnerable.
    Note: Must have direct contact.
    Note: Can only be used once and must wait 1 turn to use sealing methods.
    Note: Can only be taught by Zenryoku


    ~ Needs better explanation ~

    (Suitai Hifuuin) – Secret Seal of Weakening
    Rank: S
    Type: Supplementary
    Range: Short
    Chakra cost: 40
    Damage: N/A
    Description: This jutsu disrupts the strength of a seal that is placed on someone and makes the target weakened and unstable, leaving the target vulnerable.The way in which this technique works is that the seal is placed directly upon the other seal and it then begins to move and bind itself within the other seal thus weakening the power of the seal and affecting the bonds that hold it strong acting like a key to unlock the seal to a state of weakness.
    Note: Must have direct contact.
    Note: Can only be used once and must wait 1 turn to use sealing methods.
    Note: Can only be taught by Zenryoku


    ~ So this is basically useful only if the opponent possess a seal on himself already ? ~

    hopefully this may help explain the techniques ability and how it affects the target
     
         
    Last edited by Emperor; 10-26-2010 at 01:12 PM.

  23. #2648
    Senior Member -Naruto Uzumaki-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Sealing Jutsu: Elemental Chakra Seal (Fuuinjutsu: Youso Chakra Inshou)
    Rank: A
    Type: Supplementary
    Range: Short
    Chakra Cost: 30
    Damage Points: 0
    Description: The user places a seal on the opponent and performs one hand seal, causing the opponent to lose the ability to perform one type of elemental jutsu (Fire, Water, Earth, Wind, Lightning, etc). The seal, embedding itself into the opponent's skin, turns into a sort of tattoo, which makes removal of the seal (until it naturally dissolves away by itself) extremely difficult.
    Note: The seal lasts for two turns (the turn in which it's placed and the following turn).
    Note: Can only be used once per battle

    ~ Similar techniques exist ~
     
         
    Last edited by Emperor; 10-26-2010 at 01:12 PM.

  24. #2649
    s06p's Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Re: ♦ Custom Jutsu Submission ♦
    shinshou
    Type:Weapon
    Rank:Forbidden
    Range: Short
    Chakra Cost: 50
    Damage:90
    Description:Shinsou was an indestructible blade which whose creator is unknown.It was found by a person named Muramusa,the demon of war.The blade was used in so many uncountable battles that it gained a black color due to the drying up of blood on it.Fire and Wind chakra can be chanelled into this blade and two powerful S ranked blasts of wind or fire chakra nature can be sent at the opponent each turn.The sword is about 1 metre long and is very sharp as it can easily cut through rock and even cut through metal when wind chakra is chanelled Into it.It is said that if anyone aside from the wielder of the sword itself looks at the swords blade the person will be cut though it is just a rumour and not true.When fire chakra in channeled into the sword and if the opponent is hit he will be burnt at the place the sword cuts,however chanelling wind chakra into it only makes it sharper.(and the blasts ofcourse.)
    Pros
    -The user can channel both wind and lightning chakra into the sword.
    -The sword is extremely sharp.
    -All wind and lightning jutsus of the user increase by a rank.
    -If anyone expect the owner touches the summoning scroll of the sword both the sword and the summoning contract are teleported to a secret location known only to the owner.
    -Both wind and fire chakra can be chanelled into the sword together however if this is done the wind chakra makes the fire chakra in the sword alot more stronger.

    Cons
    -Each blast is considered as a move.
    -If wind and fire chakra are chanelled into the sword in the same turn the sword cannot cut through metal etc as the wind chakra just makes the fire chakra stronger.

    ~ Reduce the purple part, rank the sword down from Forbidden ~
    ----------------------------------------------------------------------------------------------

    Mubiyoshi(Infinite Beats)
    Rank: S
    Type:Attack
    Range:Short
    Chakra:40
    Damage:80
    Description:Mubiyoshi is a swift and strong punch using the principles of karate(moving the
    punching hand and the non-active hand at the same time as if "connected behind the back
    using a pulley",Jujutsu(as if using a sword,by throwing ones body weight into the opponent
    to cut through a person),Chinese kenpo(surpassing the limit of mind with the feeling of
    sending your hand flying out),and Mauy Thai(hit the enemy as if you are punching through
    them).By combining all these forms of martial arts combined with chakra in their hands
    the user punches their enemy immobalising them in a swift blow.
    Note:
    -If the punch connects the enemy will be immobalised due to the immense force of the punch.
    -The punch only immobalises out the enemy if hit it connects on the stomach.If it hits elsewhere it will only cause emmence amounts of pain.
    -The punch needs 3 seconds to form due to the user combining 4 martial arts into one punch.
    -Can only be used 3 times per battle.

    ~ Umm, wtf. This is basically a normal martial arts punch o_O ~
    ----------------------------------------------------------------------------------------------
    Shirahara Nagashi
    Rank: A
    Type:Attack+Defense
    Range: Short
    Chakra: 40
    Damage: 80
    Description:A technique developed by kenichi hyuga to defend himself against armed martial artists,
    especially those using bladed weapons. As said by his sensei "when fighting a sword user,
    you often don't have time to defend and attack," and thus this technique
    was developed for this reason. In essence, it is a corkscrew blow which dodges a sword
    swing and punches the opponent simultaneously. As the weapon is swung, Kenichi begins the
    punch with the palm of his hand of the clenched fist facing upwards. Before his fist hits
    the weapon, he turns it counter-clockwise (when using his right hand), which allows his
    thumb to face up and the weapon to pass along the back of his hand without touching him,
    thus effectively dodging the attack. He then completes the rotation while using his
    shoulder to extend his reach and punch the opponent. It is important to note that Kenichi
    is known to use this technique against unarmed opponents as well, for example, he uses it
    when training with Miu at one point.
    Restrictions:
    -This technique can only be used twice per battle.
    -Can only be used and taught by s06p.

    ~Declined as I already made that technique from HSDK into a custom a long time ago~

    ~ Get Caliburn to check this ~
     
         
    Last edited by Caliburn; 10-26-2010 at 04:02 PM.

  25. #2650
    -Mugen-'s Avatar
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    Re: ♦ Custom Jutsu Submission ♦

    Quote Originally Posted by Mugen-sama View Post
    Been a week -_-

    Fire Dome (Kasai no Domu )
    Rank: Forbidden
    Type: Attack
    Range: short-long
    Chakra Cost:50
    Damage: 90
    Description: This jutsu is a very strong and strain full one.The user will concentrate fire around him(not rotate it) and make it keep expanding at high speed as he is building fire in him.Than he will release all of it at once creating a super huge explosion that looks like a huge fire dome from far away.It is also released so fast that in short range it is almost inpossible to react to unless you have a dojutsu or sannin rank reaction.
    *can only be used every 4 turns after usage
    *Can only be taught by Mugen-sama
    *Can only be taught by mugen

    ~Wouldn't this destroy you too since your are at the epicenter?~
    Fire seal (kasai no fuuin )
    Rank: S
    Type: Supplementary
    Range: N/A
    Chakra Cost:40
    Damage: +30 to fire
    Description: The user will focus chakra to his stomach and a kanji "Fire" will appear there.The user with this seal will seal away his water and wind chakra's for a short periode of time in order to boost his fire up.While with this state the user can't use wind or water at all, and his earth and lightning will be -5 in damage because of the overwhelming fire in his body
    *Can only be used once and lasts 3 turns turn

    random idea
    ~Declined~ Suppressing different chakra types will not enchance another. Do Not Resubmit
    Time seal (timu no fuuin )
    Rank: S
    Type: Supplementary
    Range: from user 360 degrees up to mid
    Chakra Cost:40 (15 each turn to maintain)
    Damage: N/A
    Description: the user will concentrate chakra to his hand,and a word in kanji "time" will appear on his palm.He will than slam the hand on the ground.To a no dojutsu eye it,he wont see the barrier.A small force feild will appear around the user, and anything (jutsu,person,weapon) that enters it will go into a state of slow motion while in the barrier.(the speed will decrees by 3 times)
    *Can only be used once and lasts 3 turns turn

    ~Declined~
    Palm katana style( palmu no katana ryu )
    Rank: A
    Type: Attack
    Range: short
    Chakra Cost:30
    Damage: 60
    Description: The user will concentrate chakra to his hand creating a blade like form.Than he uses his palm like a katana to attack,defend a opponent.This jutsu is very fast to create since all you need is chakra in the palm,so it can catch a person off guard.
    *Can only be taught by mugen

    ~Declined~ Too similar to existing jutsu's
    2 sword style: Flying X (Nitoryu: hisan exsu )
    Rank: Forbidden
    Type: Attack
    Range: short-mid
    Chakra Cost:50
    Damage: 90
    Description: the user will use both of his swords to create a X form.Than by using their advanced speed they will concentrate chakra to their katanas, and quickly do a X slashing motion as well as realeasing the chakra in the swords.Thus creating a X that travels at the opponent.
    *Considered taijutsu
    *Can only be taught by Mugen-sama

    ~Change the name Nitoryu as the name is already taken~
    Fire Dome (Kasai no Domu )
    Rank: Forbidden
    Type: Attack
    Range: short-long
    Chakra Cost:50
    Damage: 90
    Description: This jutsu is a very strong and strain full one.The user will concentrate fire around him(not rotate it) and make it keep expanding at high speed as he is building fire in him.Than he will release all of it at once creating a super huge explosion that looks like a huge fire dome from far away.It is also released so fast that in short range it is almost inpossible to react to unless you have a dojutsu or sannin rank reaction.
    *can only be used every 4 turns after usage
    *Can only be taught by Mugen-sama
    *Can only be taught by mugen

    It wouldnt damage me because it around me.And the explosian doesnt go into the ceanter(me) it explodes in a expanding manner meaning goes in all directions

    ~ Similar techniques exist ~

    Twin dragon style: Flying X (tsuin doragon ryu: hisan exsu )
    Rank: Forbidden
    Type: Attack
    Range: short-mid
    Chakra Cost:50
    Damage: 90
    Description: the user will use both of his swords to create a X form.Than by using their advanced speed they will concentrate chakra to their katanas, and quickly do a X slashing motion as well as realeasing the chakra in the swords.Thus creating a X that travels at the opponent.
    *Considered taijutsu
    *Can only be taught by Mugen-sama


    ~ Doesn't deserve Forbidden, doesn't even deserve S-Rank, where are the restrictions ? ~

    Edit: ~Declined as I already have a jutsu that does exactly the same and no that's kenjutsu, it doesn't become taijutsu just because you say it~

    How should I change the name? 2 sword style= nitoryu lols Its like saying change the name sword to something diffrent cause someone already took it.But okey,I guess this one will work
     
         
    Last edited by Caliburn; 10-26-2010 at 04:05 PM.

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