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  1. #1
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    Akimichi Sengoku

    ☯Akimichi Sengoku☯



    Basic Information
    Name: Sengoku Gensui
    Nickname: "Sengoku the Buddha" (仏のセンゴク Hotoke no Sengoku),
    "The Resourceful General" (智将 Chishō), Kinkaku Force General
    Gender: Male ♂
    Age: 50
    Clan: Akimichi



    Looks:

    Sengoku is a tall and muscular, yet spry, roughly middle-aged man with a long braided beard and a mustache. He is usually seen alongside his pet goat. His cap covers his hair, which is set in a large afro. His afro was revealed after using his Akimichi Clan powers and having his cap knocked off.

    He typically wears black-rimmed glasses and a white and gold full Marine admiral uniform that is adorned with medals. The most distinctive features of this uniform are a life-size seagull on top of his cap and his oversized Marine coat which he wears like a cape. His coat has the kanji for justice, in blue, emblazoned on the back.

    Twenty years earlier, when Sengoku was already an admiral, he did not cover his afro and had a beardless face. During his orders to Kaminari to bombard Konoha, he wore less-regal looking attire than he does in the present storyline, a simple black tank top, blue jeans, and his glasses, which is unlike a typical admiral's formal suit; the only Marine related attire he wore at the time apparently was his Marine coat, draped over like a cape. However, when he was fighting Konoha in Kumo invasion, he was wearing a black suit with a blue tie under his coat.




    Personality:

    Sengoku appears to be a very proud and intelligent man who is loyal to his village and never questions orders from the Raikage. He also will not accept any reason for letting a criminal go and also has a habit of getting very irritated with failure. While it has not been revealed what kind of justice Sengoku follows, he certainly does not shy away from actions that falls under the code of Absolute Justice.

    Sengoku also believes that a person's birth (with the consideration of the parents' reputation) is enough to determine the potential impact they could bring to the world if left unchecked. He would go so far as to execute a person, just for the sins of his parents.

    His epithet Sengoku the Buddha may seem contradictory at best because through the course of the series, while he has shown himself to be an extremely calm, composed, collected man, he has also shown himself to be quite capable of violence. He also appears to have some common sense, as he would stop a battle in order to give the opportunity to both sides to treat their wounded. His justice is not absolute and blind, it seems to be more of a mix of both absolute and moral justice, as he did hold a large speech about morality. In addition, he has stated that justice is a matter of personal values and does not endorse one form of justice over the other. This insinuates that Sengoku is more of a pragmatist in applying justice. Sengoku also seems to be rejecting the ideas of mass-murder weapons and experimentation on prisoners, further enforcing that Sengoku is more moral than he appears.



    Village Info

    Village of Birth: Konohagakure
    Village of Alliance: Kumogakure


    Rank & Chakra Info

    Ninja Rank: Kage
    Health: 1450 Health Points
    Chakra: 1400 Chakra Points
    Specialty: Raiton Mastery [One Hand Seal], Akimichi Techniques (needs training)

    Elements:

    Raiton [Mastered]

    Katon [D-Rank]

    Futon [C-rank]

    Suton [C-rank]



    Your ninjutsu:


    (Bubun Baika No Jutsu) - Partial Multi-size Technique
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost:15
    Damage Points: N/A (+ 7 damage to taijutsu attacks)
    Description: A practical application of the Multi-Size Technique which lets one expand their own body. The point of swelling a single part of the body is to use the weight to increase the power of one's physical attacks. Any bodily part may be augmented this way, but for ease of use the arms and legs tend to be chosen quite frequently. The speed of the expansion is exceedingly sudden, which makes it extremely difficult to avoid. Like the majority of the Akimichi clan's techniques, this one requires a considerable amount of chakra. This jutsu lasts for 2 turns.
    NOTE:Must be a member of the Akimichi Clan

    (Honebuto no Megaton Jutsu) - Big-Boned Megaton Technique
    Rank: C
    Type: Offensive, Defence
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing the Super Expansion Technique, the user punches the ground twice before punching the ground on both their sides.
    Note: Can only be used by a member of the Akimich

    (Honebuto no Ikiwataru Jutsu) - Big-Boned Go Around Technique
    Rank: C
    Type: Offensive, Defence
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing Super Expansion Technique the user begins to spin with thier arms out, punching the enemy repeatedly.
    Note: Can only be used by a member of the Akimichi Clan

    (Honebuto no Daibingu Jutsu) - Big-Boned Dive Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing Super Expansion Technique the user will then jump into the air and fall on their enemy crushing them.
    Note: Can only be used by a member of the Akimichi Clan

    (Nikudan Sensha Suramu) - Human Bullet Tank Slam
    Rank: C
    Type: offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description:The user performs Human Bullet Tank, and then jumps in the air and bounces on the opponent.

    (Harite) - Open Hand Slap
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: The user funnels chakra into their hands the muscles are activated with concentrated chakra, and the thickness is also increased. The users hands become tougher and with use of their body weight behind the attack the user then thrusts their palms into the opponent sending them flying. This technique is strong enough to break through D rank and lower water and earth style techniques. This technique is a smaller version of the (Chōharite Super Open Hand Slap) that is used whilst performing the multi-size technique
    Note: Can only be used by members of the Akimichi Clan.

    (Baika No Jutsu) - Multi-size Technique
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: This is a secret technique passed down in the Akimichi clan that increases the user's body size by converting their calories into chakra. The user can freely alter their size at will when using this technique and can use it for an extensive period of time. A common application of the techniques gives the user a very round appearance by mostly increasing the size of the abdominal section, which was done in order to use the Human Bullet Tank technique. Other, more common applications increase the size of the entire body, turning the user into a giant. This jutsu lasts for 4 turns.
    Note: Only Akimichi Clan members can use this jutsu.

    (Mizudan Suisha) – Ballistic Waterwheel
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 20
    Damage point: 40
    Description: After drinking in a lot of water - possibly from an opponent's water technique up to B rank, which also nullifies it. The Akimichi will use that water to expand their size like their Human Boulder and roll at the opponent. The water swallowed gives extra weight which does more damage.
    Note: Can only be used by Akimichi clan

    (Dai harite) – Large Open Hand Slap
    Rank: B
    Type: Attack
    Range: Short – Mid
    Chakra cost: 20
    Damage points: 40
    Description: After using the Multi-Size Technique to increase their size, the user funnels chakra into their hands, which causes special markings to appear in them. The weight and power of the hands are greatly increased because of the larger size, the muscles are activated with concentrated chakra, and the thickness is also increased. With so much chakra that it becomes visible, the user's palms become like an iron hammer. This gives this attack the power to even cave in the earth, causing extensive crushing damage to anything that may be caught beneath them. This attack is also shown to have a wide range due to the increased size of his palms. This technique is strong enough to crush C rank and below water and earth techniques.
    Note: Can only be performed by a member of the Akimichi clan

    (Nibaite Su-pa Gachan) – Double Hand Super Slam
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user makes his right hand expand into a huge fist from Partial Multi-size technique and then punches their opponent into a boulder. The user then uses Partial Super Multi-size technique on their left hand and extends it to grab that boulder and slam it into the ground.
    Note: Must be a member of the Akimichi clan to use.

    (Chōdan Bakugeki) - Butterfly Bullet Bombing
    Rank: B
    Type: Attack
    Chakra Cost: 20
    Damage Points: 40
    Description: This is a life threatening technique if used in combination with the red Akimichi food pill, which burns away all of a ninja's excess fat and converts it into chakra. Because the members of the Akimichi clan tend to be overweight to support their techniques, this pill can give them 100 times their normal chakra level. The intensely concentrated chakra that is gained leaks out from the backbone and becomes visible through friction with the shoulder blade, appearing like a butterfly wing. The user then concentrates the unique chakra into their fist, and then puts all their body weight behind the punch. The massive amount of chakra concentrated is enough to change the user's body structure, reducing their overwall mass making them slender.
    Note: Must be a member of the Akimichi clan and have used the Red Secret Pill.

    (Nikudan Samazamana Sensha) - Human Bullet Various Tank
    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: The user performs Human Bullet Tank and begins bouncing until brutally bouncing on the enemy two times while driving them into the ground on the third.
    Note: Can only be used by a member of the Akimichi Clan

    (Chou Nikudan Hari Sensha) - Spiked Human Bullet Tank
    Rank: B
    Type: Attack
    Range: Short
    Chakra Cost: N/A
    Damage Points: 26(+3 if done as spiked human boulder)
    Description:With its effectiveness raised several times by using it together with weapons such as kunai connected by wire this technique is an enhanced version of the Akimichi clan's Human Bullet Tank. The user can also grow out their hair to wrap around his body, in a manner similar to Jiraiya's Needle Jizō technique, instead of using kunai. This results in far more spikes than the previous version, as well as a shorter preparation time due to not needing to wrap kunai around his body.
    Note: Must be a member of the Akimichi clan and use the Super Multi-sized technique.

    (Chou Baika No Jutsu) - Super Multi-size Tehnique
    Rank: A
    Type: Supplementary
    Range: Short-MId
    Chakra Cost: 30
    Damage Points: N/A (+ 16 damage to taijutsu moves)
    Description: The Super Multi-Size Technique is the height of the Multi-Size Technique, which multiplies the user’s body to a size beyond belief. The attack method depends on the situation and the user’s inventiveness, but massive punches, kicks and body slamming is common. However, the abnormally extreme physical change also places a large burden on the user’s body. The clothes of the user also expand along with the body. When Chōji first used this technique.This juts lasts for 3 turns.
    NOTEnly Akimichi Clan members can use this jutsu.

    (Daburu Nikudan Sensha) - Double Human Bullet Tank
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 25
    Damage points: 50
    Descrription: The user will first use the expansion technique and then using the shadow clone and attack from both sides of an opponent with the Human Bullet Tank, crushing and grinding the enemy caught in the middle. (requires expansion technique and shadow clone)
    Note: Can only be used by a member of the Akimichi Clan.

    (Sanshoku no Gan'yaku) Three Coloured Pills
    Type: Supplementary
    Rank: N/A
    Range: Short
    Chakra: N/A
    Damage: N/A
    Description:
    The Three Coloured Pills are secret medicines used by the Akimichi clan. As the name suggests, there are three pills, each with a different colour. First is the green Spinach Pill (Hōrengan), next is the yellow Curry Pill (Karēgan), and last is the red Chilli Pill (Tongarashigan). By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost by forcefully pushing the normal metabolism and abilities of the Akimichi clan members beyond their normal limit. However, each pill poses a great risk on the user. Forcing such process upon the body makes the user lose much of his body mass, specially all of the fat. Not only that, but, as the fat is metabolized into energy, it leaves many poisonous and toxic byproducts within the body. While in the normal rate of the metabolism, these are dealt with and eliminated before they can do any harm, in an accelerated metabolism they accumulate in high amounts before the body can expel them. This poisons the body and produces enormous physical damage. As each pill is consumed, more power is released inside the user but more damage he takes from its use.

    (Horengan) Spinach Pill - The first pill and the most basic ones. Any Jounin rank Akimichi can use this and it grants the user a slightly higher physical strength (+10 to Taijutsu), speed and chakra (+5 to all Ninjutsu). After eating it, the effects last for 5 turns. Once those pass, the user is left unable to mold techniques above S-Rank for 4 turns.

    (Karegan) Curry Pill - The second pill and the first one considered dangerous. Any S-Class Ninja ranked Akimichi can user it. One must have already eaten the Spinach Pill and be under its effects before eating the Curry Pill. Once eaten, the user gains another boost in strength (an additional +15 to Taijutsu), speed (user gains the speed boost equivalent to 1st gate) and chakra (an additional +10 to Ninjutsu) for another additional 4 turns. Once those pass, the user is unable to mold techniques above A-Rank for 5 turns and is left severely injured and physically limited.

    (Tongarashigan) Chili Pill - The third and last pill but also the most dangerous of all. Can only be used by Sannin Rank and above Akimichi ninjas and its effects are much more drastic than those of the other 2 pills. To gain access to its power boost, the user must be under the effects of the other 2 pills, thus the enormous risk this pill comes with. The strength is increased to enormous levels (an additional +20 to Taijutsu), speed (now equivalent to 3rd Gate) and chakra (an additional +10 to Ninjutsu). While becoming insanely strong, the user also becomes utterly vulnerable. The effects of the pill are fleeting and the user has 3 turns to win, because otherwise, he loses since once the pill wears off, the user is left unable to move, barely conscious and unable to mold chakra.

    Note: Each pill can only be eaten once and each count as a move.
    Note: User can't be in Sage Mode to use nor enter Sage Mode after use.
    Note: Usable until the user masters Calorie Control, after which point, they become obsolete (unusable)

    (Karorī Kontorōru) Calorie Control
    Type: Supplementary
    Rank: S-Rank
    Range: Short
    Chakra: 40
    Damage: N/A
    Description:
    This ability grants members of the Akimichi clan free control of their body's calories — which they convert into chakra in order to perform their techniques. The Akimichi developed the Three Coloured Pills for easier use of this technique, however, the use of the pills carry great risks. On the contrary, these effects are not as severe when the user performs the technique without the assistance of the pills. At the highest level of the technique, the user converts calories into chakra and releases the chakra in the shape of two large butterfly wings. In this form, the user can use some of their clan's high-level techniques, several times without experiencing fatigue or other adverse effects. The user still experiences weight loss but it isn't nearly as severe as when the pills are used. Upon activation, a brutal mass of chakra is released and boosts the users body and his skills. The user gains such a strength that his Taijutsu becomes immense. He gains +50 damage to Taijutsu and a physical strength to match Tsunade Senju, while his overall speed becomes equivalent to 3rd Gate. Not only that, but the overflow of chakra power his Ninjutsu immensely, adding +30 to damage to them. All of this can be maintained during 4 full turns. Once those end, the user is left depleted of fat and energy, unable to use his clan techniques or ninjutsu/genjutsu above B-Rank until the end of the battle. He maintains, however, full use of taijutsu. This technique is only available for Kage rank (and above) Akimichi masters and once learned, renders the use of the three colored pills, unnecessary.

    Note: Can only be used once per battle.
    Note: User can't be in Sage Mode to use nor enter Sage Mode after use.

    PS: Can't use any of the above till I get training in them

    Background Info


    History:
    Sengoku was born in the Akamichi clan, but joined the marine after a while and became a Marine Admiral. After some differences of opinions with his higher ups in the Fire Country government, he resigned from that post, and joined the military force of the Lighting Country. There, the Dayamo assigned him to the Raikage to do ninja duty, and the Raikage, impressed by the strategy skills of Sengoku, gave him the place of the Kinkaku force general.



    Other

    In his coat, he has hidden a scroll with basic ninja tools (shuriken, kunai, ninja wire, smoke bombs, flash bombs, explosive tags etc), a katana, a stuff, a fan, a scythe, a morning star and a wakizashi named "god's spear".


    Pictures

    ~~~~~~~~~~~~~
    Calorie Control Technique:



    Sengoku in his normal size:




    Theme Song and Background Music:







    Battles

    Won: More
    Lost: Less





    If accepted, doping this one: The Second Mizukage
    Credit to Rexii and Drizzeh for their help in creating this


    ~Approved~ edited history
     
         
    Last edited by Caliburn; 12-07-2012 at 04:15 PM.

  2. #2
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    Re: Akimichi Sengoku

    Cool bio!
     
         

  3. #3
    Premium User Izumō's Avatar
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    Re: Akimichi Sengoku

    The color hurts my eyes
     
         

  4. #4
    まてぃあす Mathias's Avatar
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    Re: Akimichi Sengoku

    It..it... it burns my yes!!!
     
         

  5. #5
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    Re: Akimichi Sengoku

    Quote Originally Posted by Mathias View Post
    It..it... it burns my yes!!!
    Your yes? o_o

    This bio burns my yes aswell x_x get rid of the glow, please
     
         

  6. #6
    Senior Member Braveknight's Avatar
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    meh
     

    Re: Akimichi Sengoku

    Every thing is good except the font colour
     
         

  7. #7
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    Re: Akimichi Sengoku

    My eyes are burning **

    But, anyway, cool bio ^^
     
         

  8. #8
    正直のセイジ Mattobi's Avatar
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    私は助手席です
     

    Re: Akimichi Sengoku

    I am blind!!!

    Short history, but good bio nonetheless ^_^
     
         

  9. #9
    Better's Avatar
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    Re: Akimichi Sengoku

    hey hey hey, THIS IS A GREAT BIO!
     
         

  10. #10
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    Re: Akimichi Sengoku

    Ahh, This glow crap makes it look ugly and painful on the eyes, other then that cool bio and nice choice of char.
     
         

  11. #11
    Necron's Avatar
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    Re: Akimichi Sengoku

    ok, ok, I get the message: removed the glow

    other than that, thanks :D
     
         

  12. #12
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    Re: Akimichi Sengoku

    Sengoku would deserve better looking bio, nothing perssonal intended tho
     
         

  13. #13
    まてぃあす Mathias's Avatar
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    Re: Akimichi Sengoku

    Quote Originally Posted by Tybone View Post
    Your yes? o_o

    This bio burns my yes aswell x_x get rid of the glow, please
    Yes my yes u_u

    OT: Nice bio! -poker face-

    Btw you shouldn't really be adding the pills or calorie control, even if its for future reference since you currently don't meet the requirements. And also, did you gain a mod's permission to get the techniques auto or you've had an akimichi with them in the past?
     
         
    Last edited by Mathias; 12-01-2012 at 04:01 PM.

  14. #14
    Necron's Avatar
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    Re: Akimichi Sengoku

    Quote Originally Posted by Mathias View Post
    Yes my yes u_u

    OT: Nice bio! -poker face-

    Btw you shouldn't really be adding the pills or calorie control, even if its for future reference since you currently don't meet the requirements. And also, did you gain a mod's permission to get the techniques auto or you've had an akimichi with them in the past?
    nah, the techniques are there just to make the bio look cooler... I can't use them, until I get training...

    @ Mig: I know, I just got kinda paranoid and thought someone might make him in the meanwhile... I don't know why, I just had this ominous feeling
     
         
    Last edited by Necron; 12-01-2012 at 04:12 PM.

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    Re: Akimichi Sengoku

    ☯Akimichi Sengoku☯



    Basic Information
    Name: Sengoku Gensui
    Nickname: "Sengoku the Buddha" (仏のセンゴク Hotoke no Sengoku),
    "The Resourceful General" (智将 Chishō), Kinkaku Force General
    Gender: Male ♂
    Age: 50
    Clan: Akimichi



    Looks:

    Sengoku is a tall and muscular, yet spry, roughly middle-aged man with a long braided beard and a mustache. He is usually seen alongside his pet goat. His cap covers his hair, which is set in a large afro. His afro was revealed after using his Akimichi Clan powers and having his cap knocked off.

    He typically wears black-rimmed glasses and a white and gold full Marine admiral uniform that is adorned with medals. The most distinctive features of this uniform are a life-size seagull on top of his cap and his oversized Marine coat which he wears like a cape. His coat has the kanji for justice, in blue, emblazoned on the back.

    Twenty years earlier, when Sengoku was already an admiral, he did not cover his afro and had a beardless face. During his orders to (Insert low ranked Kumo friend) to bombard (Insert Social village), he wore less-regal looking attire than he does in the present storyline, a simple black tank top, blue jeans, and his glasses, which is unlike a typical admiral's formal suit; the only Marine related attire he wore at the time apparently was his Marine coat, draped over like a cape. However, when he was fighting (Insert NW opponent) in (Official Village here), he was wearing a black suit with a blue tie under his coat.




    Personality:

    Sengoku appears to be a very proud and intelligent man who is loyal to his village and never questions orders from the Raikage. He also will not accept any reason for letting a criminal go and also has a habit of getting very irritated with failure. While it has not been revealed what kind of justice Sengoku follows, he certainly does not shy away from actions that falls under the code of Absolute Justice.

    Sengoku also believes that a person's birth (with the consideration of the parents' reputation) is enough to determine the potential impact they could bring to the world if left unchecked, such as Ace being Roger's son and Luffy being Dragon's son. This is shown at Ace's execution where one of the main reasons for Ace's execution was not because he was a pirate, but because he was the son of Gol D. Roger and he believed that Ace must be executed by any means necessary even if that meant an all out war with Whitebeard.

    His epithet Sengoku the Buddha may seem contradictory at best because through the course of the series, while he has shown himself to be an extremely calm, composed, collected man, he has also shown himself to be quite capable of violence. Doflamingo remarked on this irony when the Shichibukai convened at Mariejois to choose a successor for Crocodile. However, with the revelation of his Akimichi Ability, it would seem his epithet's origins come from his ability to become gigantic, exactly like the three current admirals (although his is not an alias). He also appears to have some common sense, as shown when he ordered the Whitebeard War to be over and ordered for people to tend to the wounded. His justice is not as uncompromising as Akainu's; it seems to be more of a mix of both absolute and moral justice, as he did hold a large speech about morality. He also called the war to an end upon Ace and Whitebeard's demises, after Shanks made his appearance. Another hint of moral justice is also shown when he got infuriated when the World Government decided to suppress the mass escape of the Level 6 Impel Down prisoners released by Blackbeard, although he once said not to question the World Government's orders. In addition, in his conversation with Kong, he stated that justice is a matter of personal values and does not endorse one form of justice over the other, mirroring Smoker's talk with Tashigi in Alabasta. This insinuates that Sengoku is more of a pragmatist in applying justice. Caesar Clown also insinuates Sengoku to be too soft for rejecting the ideas of mass-murder weapons and experimentation on prisoners, in contrast to what Caesar believes Sakazuki would want, further enforcing that Sengoku is more moral than he appears.



    Village Info

    Village of Birth: Konohagakure
    Village of Alliance: Kumogakure


    Rank & Chakra Info

    Ninja Rank: Kage
    Health: 1450 Health Points
    Chakra: 1400 Chakra Points
    Specialty: Raiton Mastery [One Hand Seal], Tegatana Sage of Raiton, Akimichi Techniques (needs training)

    Elements:

    Raiton [Mastered]

    Katon [D-Rank]

    Futon [C-rank]

    Suton [C-rank]



    Your ninjutsu:


    (Bubun Baika No Jutsu) - Partial Multi-size Technique
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost:15
    Damage Points: N/A (+ 7 damage to taijutsu attacks)
    Description: A practical application of the Multi-Size Technique which lets one expand their own body. The point of swelling a single part of the body is to use the weight to increase the power of one's physical attacks. Any bodily part may be augmented this way, but for ease of use the arms and legs tend to be chosen quite frequently. The speed of the expansion is exceedingly sudden, which makes it extremely difficult to avoid. Like the majority of the Akimichi clan's techniques, this one requires a considerable amount of chakra. This jutsu lasts for 2 turns.
    NOTE:Must be a member of the Akimichi Clan

    (Honebuto no Megaton Jutsu) - Big-Boned Megaton Technique
    Rank: C
    Type: Offensive, Defence
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing the Super Expansion Technique, the user punches the ground twice before punching the ground on both their sides.
    Note: Can only be used by a member of the Akimich

    (Honebuto no Ikiwataru Jutsu) - Big-Boned Go Around Technique
    Rank: C
    Type: Offensive, Defence
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing Super Expansion Technique the user begins to spin with thier arms out, punching the enemy repeatedly.
    Note: Can only be used by a member of the Akimichi Clan

    (Honebuto no Daibingu Jutsu) - Big-Boned Dive Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing Super Expansion Technique the user will then jump into the air and fall on their enemy crushing them.
    Note: Can only be used by a member of the Akimichi Clan

    (Nikudan Sensha Suramu) - Human Bullet Tank Slam
    Rank: C
    Type: offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description:The user performs Human Bullet Tank, and then jumps in the air and bounces on the opponent.

    (Harite) - Open Hand Slap
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: The user funnels chakra into their hands the muscles are activated with concentrated chakra, and the thickness is also increased. The users hands become tougher and with use of their body weight behind the attack the user then thrusts their palms into the opponent sending them flying. This technique is strong enough to break through D rank and lower water and earth style techniques. This technique is a smaller version of the (Chōharite Super Open Hand Slap) that is used whilst performing the multi-size technique
    Note: Can only be used by members of the Akimichi Clan.

    (Baika No Jutsu) - Multi-size Technique
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: This is a secret technique passed down in the Akimichi clan that increases the user's body size by converting their calories into chakra. The user can freely alter their size at will when using this technique and can use it for an extensive period of time. A common application of the techniques gives the user a very round appearance by mostly increasing the size of the abdominal section, which was done in order to use the Human Bullet Tank technique. Other, more common applications increase the size of the entire body, turning the user into a giant. This jutsu lasts for 4 turns.
    Note: Only Akimichi Clan members can use this jutsu.

    (Mizudan Suisha) – Ballistic Waterwheel
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 20
    Damage point: 40
    Description: After drinking in a lot of water - possibly from an opponent's water technique up to B rank, which also nullifies it. The Akimichi will use that water to expand their size like their Human Boulder and roll at the opponent. The water swallowed gives extra weight which does more damage.
    Note: Can only be used by Akimichi clan

    (Dai harite) – Large Open Hand Slap
    Rank: B
    Type: Attack
    Range: Short – Mid
    Chakra cost: 20
    Damage points: 40
    Description: After using the Multi-Size Technique to increase their size, the user funnels chakra into their hands, which causes special markings to appear in them. The weight and power of the hands are greatly increased because of the larger size, the muscles are activated with concentrated chakra, and the thickness is also increased. With so much chakra that it becomes visible, the user's palms become like an iron hammer. This gives this attack the power to even cave in the earth, causing extensive crushing damage to anything that may be caught beneath them. This attack is also shown to have a wide range due to the increased size of his palms. This technique is strong enough to crush C rank and below water and earth techniques.
    Note: Can only be performed by a member of the Akimichi clan

    (Nibaite Su-pa Gachan) – Double Hand Super Slam
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user makes his right hand expand into a huge fist from Partial Multi-size technique and then punches their opponent into a boulder. The user then uses Partial Super Multi-size technique on their left hand and extends it to grab that boulder and slam it into the ground.
    Note: Must be a member of the Akimichi clan to use.

    (Chōdan Bakugeki) - Butterfly Bullet Bombing
    Rank: B
    Type: Attack
    Chakra Cost: 20
    Damage Points: 40
    Description: This is a life threatening technique if used in combination with the red Akimichi food pill, which burns away all of a ninja's excess fat and converts it into chakra. Because the members of the Akimichi clan tend to be overweight to support their techniques, this pill can give them 100 times their normal chakra level. The intensely concentrated chakra that is gained leaks out from the backbone and becomes visible through friction with the shoulder blade, appearing like a butterfly wing. The user then concentrates the unique chakra into their fist, and then puts all their body weight behind the punch. The massive amount of chakra concentrated is enough to change the user's body structure, reducing their overwall mass making them slender.
    Note: Must be a member of the Akimichi clan and have used the Red Secret Pill.

    (Nikudan Samazamana Sensha) - Human Bullet Various Tank
    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: The user performs Human Bullet Tank and begins bouncing until brutally bouncing on the enemy two times while driving them into the ground on the third.
    Note: Can only be used by a member of the Akimichi Clan

    (Chou Nikudan Hari Sensha) - Spiked Human Bullet Tank
    Rank: B
    Type: Attack
    Range: Short
    Chakra Cost: N/A
    Damage Points: 26(+3 if done as spiked human boulder)
    Description:With its effectiveness raised several times by using it together with weapons such as kunai connected by wire this technique is an enhanced version of the Akimichi clan's Human Bullet Tank. The user can also grow out their hair to wrap around his body, in a manner similar to Jiraiya's Needle Jizō technique, instead of using kunai. This results in far more spikes than the previous version, as well as a shorter preparation time due to not needing to wrap kunai around his body.
    Note: Must be a member of the Akimichi clan and use the Super Multi-sized technique.

    (Chou Baika No Jutsu) - Super Multi-size Tehnique
    Rank: A
    Type: Supplementary
    Range: Short-MId
    Chakra Cost: 30
    Damage Points: N/A (+ 16 damage to taijutsu moves)
    Description: The Super Multi-Size Technique is the height of the Multi-Size Technique, which multiplies the user’s body to a size beyond belief. The attack method depends on the situation and the user’s inventiveness, but massive punches, kicks and body slamming is common. However, the abnormally extreme physical change also places a large burden on the user’s body. The clothes of the user also expand along with the body. When Chōji first used this technique.This juts lasts for 3 turns.
    NOTEnly Akimichi Clan members can use this jutsu.

    (Daburu Nikudan Sensha) - Double Human Bullet Tank
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 25
    Damage points: 50
    Descrription: The user will first use the expansion technique and then using the shadow clone and attack from both sides of an opponent with the Human Bullet Tank, crushing and grinding the enemy caught in the middle. (requires expansion technique and shadow clone)
    Note: Can only be used by a member of the Akimichi Clan.

    (Sanshoku no Gan'yaku) Three Coloured Pills
    Type: Supplementary
    Rank: N/A
    Range: Short
    Chakra: N/A
    Damage: N/A
    Description:
    The Three Coloured Pills are secret medicines used by the Akimichi clan. As the name suggests, there are three pills, each with a different colour. First is the green Spinach Pill (Hōrengan), next is the yellow Curry Pill (Karēgan), and last is the red Chilli Pill (Tongarashigan). By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost by forcefully pushing the normal metabolism and abilities of the Akimichi clan members beyond their normal limit. However, each pill poses a great risk on the user. Forcing such process upon the body makes the user lose much of his body mass, specially all of the fat. Not only that, but, as the fat is metabolized into energy, it leaves many poisonous and toxic byproducts within the body. While in the normal rate of the metabolism, these are dealt with and eliminated before they can do any harm, in an accelerated metabolism they accumulate in high amounts before the body can expel them. This poisons the body and produces enormous physical damage. As each pill is consumed, more power is released inside the user but more damage he takes from its use.

    (Horengan) Spinach Pill - The first pill and the most basic ones. Any Jounin rank Akimichi can use this and it grants the user a slightly higher physical strength (+10 to Taijutsu), speed and chakra (+5 to all Ninjutsu). After eating it, the effects last for 5 turns. Once those pass, the user is left unable to mold techniques above S-Rank for 4 turns.

    (Karegan) Curry Pill - The second pill and the first one considered dangerous. Any S-Class Ninja ranked Akimichi can user it. One must have already eaten the Spinach Pill and be under its effects before eating the Curry Pill. Once eaten, the user gains another boost in strength (an additional +15 to Taijutsu), speed (user gains the speed boost equivalent to 1st gate) and chakra (an additional +10 to Ninjutsu) for another additional 4 turns. Once those pass, the user is unable to mold techniques above A-Rank for 5 turns and is left severely injured and physically limited.

    (Tongarashigan) Chili Pill - The third and last pill but also the most dangerous of all. Can only be used by Sannin Rank and above Akimichi ninjas and its effects are much more drastic than those of the other 2 pills. To gain access to its power boost, the user must be under the effects of the other 2 pills, thus the enormous risk this pill comes with. The strength is increased to enormous levels (an additional +20 to Taijutsu), speed (now equivalent to 3rd Gate) and chakra (an additional +10 to Ninjutsu). While becoming insanely strong, the user also becomes utterly vulnerable. The effects of the pill are fleeting and the user has 3 turns to win, because otherwise, he loses since once the pill wears off, the user is left unable to move, barely conscious and unable to mold chakra.

    Note: Each pill can only be eaten once and each count as a move.
    Note: User can't be in Sage Mode to use nor enter Sage Mode after use.
    Note: Usable until the user masters Calorie Control, after which point, they become obsolete (unusable)

    (Karorī Kontorōru) Calorie Control
    Type: Supplementary
    Rank: S-Rank
    Range: Short
    Chakra: 40
    Damage: N/A
    Description:
    This ability grants members of the Akimichi clan free control of their body's calories — which they convert into chakra in order to perform their techniques. The Akimichi developed the Three Coloured Pills for easier use of this technique, however, the use of the pills carry great risks. On the contrary, these effects are not as severe when the user performs the technique without the assistance of the pills. At the highest level of the technique, the user converts calories into chakra and releases the chakra in the shape of two large butterfly wings. In this form, the user can use some of their clan's high-level techniques, several times without experiencing fatigue or other adverse effects. The user still experiences weight loss but it isn't nearly as severe as when the pills are used. Upon activation, a brutal mass of chakra is released and boosts the users body and his skills. The user gains such a strength that his Taijutsu becomes immense. He gains +50 damage to Taijutsu and a physical strength to match Tsunade Senju, while his overall speed becomes equivalent to 3rd Gate. Not only that, but the overflow of chakra power his Ninjutsu immensely, adding +30 to damage to them. All of this can be maintained during 4 full turns. Once those end, the user is left depleted of fat and energy, unable to use his clan techniques or ninjutsu/genjutsu above B-Rank until the end of the battle. He maintains, however, full use of taijutsu. This technique is only available for Kage rank (and above) Akimichi masters and once learned, renders the use of the three colored pills, unnecessary.

    Note: Can only be used once per battle.
    Note: User can't be in Sage Mode to use nor enter Sage Mode after use.

    PS: Can't use any of the above till I get training in them

    Background Info


    History:
    Before becoming a shinobi, Sengoku used to be a Marine Admiral. After some differences of opinions with his higher ups in the Fire Country government, he resigned from that post, and joined the military force of the Lighting Country. There, the Dayamo assigned him to the Raikage to do ninja duty, and the Raikage, impressed by the strategy skills of Sengoku, gave him the place of the Kinkaku force general.



    Other

    In his coat, he has hidden a scroll with basic ninja tools (shuriken, kunai, ninja wire, smoke bombs, flash bombs, explosive tags etc), a katana, a stuff, a fan, a scythe, a morning star and a wakizashi named "god's spear".


    Pictures

    ~~~~~~~~~~~~~
    Calorie Control Technique:



    Sengoku in his normal size:




    Theme Song and Background Music:







    Battles

    Won: More
    Lost: Less





    If accepted, doping this one: The Second Mizukage


    Spruced it up a bit for you.
     
         
    Last edited by ReXii; 12-01-2012 at 04:27 PM.

  16. #16
    Migualon J.J.'s Avatar
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    Re: Akimichi Sengoku

    Quote Originally Posted by ReXii View Post
    Spruced it up a bit for you.
    yeah, cause he can obviously copy-paste it from Quote
     
         

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    Re: Akimichi Sengoku

    Some things need to be edited so it fits in the Narutoverse.

    Before becoming a shinobi, Sengoku used to be a Marine Admiral. After some differences of opinions with his higher ups in the Fire Country government, he resigned from that post, and joined the military force of the Lighting Country. There, the Dayamo assigned him to the Raikage to do ninja duty, and the Raikage, impressed by the strategy skills of Sengoku, gave him the place of the Kinkaku force general.
    He typically wears black-rimmed glasses and a white and gold full Marine admiral uniform that is adorned with medals. The most distinctive features of this uniform are a life-size seagull on top of his cap and his oversized Marine coat which he wears like a cape. His coat has the kanji for justice, in blue, emblazoned on the back.
    Sengoku also believes that a person's birth (with the consideration of the parents' reputation) is enough to determine the potential impact they could bring to the world if left unchecked, such as Ace being Roger's son and Luffy being Dragon's son. This is shown at Ace's execution where one of the main reasons for Ace's execution was not because he was a pirate, but because he was the son of Gol D. Roger and he believed that Ace must be executed by any means necessary even if that meant an all out war with Whitebeard.

    His epithet Sengoku the Buddha may seem contradictory at best because through the course of the series, while he has shown himself to be an extremely calm, composed, collected man, he has also shown himself to be quite capable of violence. Doflamingo remarked on this irony when the Shichibukai convened at Mariejois to choose a successor for Crocodile. However, with the revelation of his Akimichi Ability, it would seem his epithet's origins come from his ability to become gigantic, exactly like the three current admirals (although his is not an alias). He also appears to have some common sense, as shown when he ordered the Whitebeard War to be over and ordered for people to tend to the wounded. His justice is not as uncompromising as Akainu's; it seems to be more of a mix of both absolute and moral justice, as he did hold a large speech about morality. He also called the war to an end upon Ace and Whitebeard's demises, after Shanks made his appearance. Another hint of moral justice is also shown when he got infuriated when the World Government decided to suppress the mass escape of the Level 6 Impel Down prisoners released by Blackbeard, although he once said not to question the World Government's orders. In addition, in his conversation with Kong, he stated that justice is a matter of personal values and does not endorse one form of justice over the other, mirroring Smoker's talk with Tashigi in Alabasta. This insinuates that Sengoku is more of a pragmatist in applying justice. Caesar Clown also insinuates Sengoku to be too soft for rejecting the ideas of mass-murder weapons and experimentation on prisoners, in contrast to what Caesar believes Sakazuki would want, further enforcing that Sengoku is more moral than he appears.
    He's a character from another anime/manga, so just copy and pasting things here won't work. ^^
    Nice character choice.
     
         

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    Re: Akimichi Sengoku

    Quote Originally Posted by Migualon J.J. View Post
    yeah, cause he can obviously copy-paste it from Quote
    yeah, cause he can obviously copy-paste it from Quote

    Yes he can >_>
    Reply with quote....Highlight....Copy....Hurr... lol

    As for the stuff drizzeh pointed out, yeah i highlighted the basic template for modifying that in my edit, basically change the name of one piece people and of the places attacked, you can keep the rest and mix it up for a custom history.
     
         

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    Re: Akimichi Sengoku

    Quote Originally Posted by ReXii View Post
    yeah, cause he can obviously copy-paste it from Quote

    Yes he can >_>
    Reply with quote....Highlight....Copy....Hurr... lol

    As for the stuff drizzeh pointed out, yeah i highlighted the basic template for modifying that in my edit, basically change the name of one piece people and of the places attacked, you can keep the rest and mix it up for a custom history.
    you were saying?
     
         

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    Re: Akimichi Sengoku

    Quote Originally Posted by ReXii View Post
    yeah, cause he can obviously copy-paste it from Quote

    Yes he can >_>
    Reply with quote....Highlight....Copy....Hurr... lol

    As for the stuff drizzeh pointed out, yeah i highlighted the basic template for modifying that in my edit, basically change the name of one piece people and of the places attacked, you can keep the rest and mix it up for a custom history.


    Quote Originally Posted by Migualon J.J. View Post
    you were saying?
    I was saying what?
     
         

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    Re: Akimichi Sengoku

    Quote Originally Posted by ReXii View Post
    Spruced it up a bit for you.
    Just remove the bold and the bio is set xD

    Btw Mig is write, the bio code isn't really showing on this post clicking the "reply with quote" thingy. And that's because you can't quote a quote that's been quoted with a quote u_u
     
         

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    Re: Akimichi Sengoku

    Quote Originally Posted by ReXii View Post
    I was saying what?
    you can't copy paste when he tries to quote you he won't see that bio
     
         

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    Re: Akimichi Sengoku

    Quote Originally Posted by Mathias View Post
    you can't quote a quote that's been quoted with a quote u_u

    Haha awesome, sorted that anyway, i spoilered it to not be so hugely space taking.
     
         

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    Re: Akimichi Sengoku

    Quote Originally Posted by Migualon J.J. View Post
    you can't copy paste when he tries to quote you he won't see that bio
    ☯Akimichi Sengoku☯



    Basic Information
    Name: Sengoku Gensui
    Nickname: "Sengoku the Buddha" (仏のセンゴク Hotoke no Sengoku),
    "The Resourceful General" (智将 Chishō), Kinkaku Force General
    Gender: Male ♂
    Age: 50
    Clan: Akimichi



    Looks:

    Sengoku is a tall and muscular, yet spry, roughly middle-aged man with a long braided beard and a mustache. He is usually seen alongside his pet goat. His cap covers his hair, which is set in a large afro. His afro was revealed after using his Akimichi Clan powers and having his cap knocked off.

    He typically wears black-rimmed glasses and a white and gold full Marine admiral uniform that is adorned with medals. The most distinctive features of this uniform are a life-size seagull on top of his cap and his oversized Marine coat which he wears like a cape. His coat has the kanji for justice, in blue, emblazoned on the back.

    Twenty years earlier, when Sengoku was already an admiral, he did not cover his afro and had a beardless face. During his orders to (Insert low ranked Kumo friend) to bombard (Insert Social village), he wore less-regal looking attire than he does in the present storyline, a simple black tank top, blue jeans, and his glasses, which is unlike a typical admiral's formal suit; the only Marine related attire he wore at the time apparently was his Marine coat, draped over like a cape. However, when he was fighting (Insert NW opponent) in (Official Village here), he was wearing a black suit with a blue tie under his coat.




    Personality:

    Sengoku appears to be a very proud and intelligent man who is loyal to his village and never questions orders from the Raikage. He also will not accept any reason for letting a criminal go and also has a habit of getting very irritated with failure. While it has not been revealed what kind of justice Sengoku follows, he certainly does not shy away from actions that falls under the code of Absolute Justice.

    Sengoku also believes that a person's birth (with the consideration of the parents' reputation) is enough to determine the potential impact they could bring to the world if left unchecked, such as Ace being Roger's son and Luffy being Dragon's son. This is shown at Ace's execution where one of the main reasons for Ace's execution was not because he was a pirate, but because he was the son of Gol D. Roger and he believed that Ace must be executed by any means necessary even if that meant an all out war with Whitebeard.

    His epithet Sengoku the Buddha may seem contradictory at best because through the course of the series, while he has shown himself to be an extremely calm, composed, collected man, he has also shown himself to be quite capable of violence. Doflamingo remarked on this irony when the Shichibukai convened at Mariejois to choose a successor for Crocodile. However, with the revelation of his Akimichi Ability, it would seem his epithet's origins come from his ability to become gigantic, exactly like the three current admirals (although his is not an alias). He also appears to have some common sense, as shown when he ordered the Whitebeard War to be over and ordered for people to tend to the wounded. His justice is not as uncompromising as Akainu's; it seems to be more of a mix of both absolute and moral justice, as he did hold a large speech about morality. He also called the war to an end upon Ace and Whitebeard's demises, after Shanks made his appearance. Another hint of moral justice is also shown when he got infuriated when the World Government decided to suppress the mass escape of the Level 6 Impel Down prisoners released by Blackbeard, although he once said not to question the World Government's orders. In addition, in his conversation with Kong, he stated that justice is a matter of personal values and does not endorse one form of justice over the other, mirroring Smoker's talk with Tashigi in Alabasta. This insinuates that Sengoku is more of a pragmatist in applying justice. Caesar Clown also insinuates Sengoku to be too soft for rejecting the ideas of mass-murder weapons and experimentation on prisoners, in contrast to what Caesar believes Sakazuki would want, further enforcing that Sengoku is more moral than he appears.



    Village Info

    Village of Birth: Konohagakure
    Village of Alliance: Kumogakure


    Rank & Chakra Info

    Ninja Rank: Kage
    Health: 1450 Health Points
    Chakra: 1400 Chakra Points
    Specialty: Raiton Mastery [One Hand Seal], Tegatana Sage of Raiton, Akimichi Techniques (needs training)

    Elements:

    Raiton [Mastered]

    Katon [D-Rank]

    Futon [C-rank]

    Suton [C-rank]



    Your ninjutsu:


    (Bubun Baika No Jutsu) - Partial Multi-size Technique
    Rank: C
    Type: Supplementary
    Range: Short-Mid
    Chakra Cost:15
    Damage Points: N/A (+ 7 damage to taijutsu attacks)
    Description: A practical application of the Multi-Size Technique which lets one expand their own body. The point of swelling a single part of the body is to use the weight to increase the power of one's physical attacks. Any bodily part may be augmented this way, but for ease of use the arms and legs tend to be chosen quite frequently. The speed of the expansion is exceedingly sudden, which makes it extremely difficult to avoid. Like the majority of the Akimichi clan's techniques, this one requires a considerable amount of chakra. This jutsu lasts for 2 turns.
    NOTE:Must be a member of the Akimichi Clan

    (Honebuto no Megaton Jutsu) - Big-Boned Megaton Technique
    Rank: C
    Type: Offensive, Defence
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing the Super Expansion Technique, the user punches the ground twice before punching the ground on both their sides.
    Note: Can only be used by a member of the Akimich

    (Honebuto no Ikiwataru Jutsu) - Big-Boned Go Around Technique
    Rank: C
    Type: Offensive, Defence
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing Super Expansion Technique the user begins to spin with thier arms out, punching the enemy repeatedly.
    Note: Can only be used by a member of the Akimichi Clan

    (Honebuto no Daibingu Jutsu) - Big-Boned Dive Technique
    Rank: C
    Type: Offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: After performing Super Expansion Technique the user will then jump into the air and fall on their enemy crushing them.
    Note: Can only be used by a member of the Akimichi Clan

    (Nikudan Sensha Suramu) - Human Bullet Tank Slam
    Rank: C
    Type: offensive
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description:The user performs Human Bullet Tank, and then jumps in the air and bounces on the opponent.

    (Harite) - Open Hand Slap
    Rank: C
    Type: Attack
    Range: Short
    Chakra cost: 15
    Damage points: 30
    Description: The user funnels chakra into their hands the muscles are activated with concentrated chakra, and the thickness is also increased. The users hands become tougher and with use of their body weight behind the attack the user then thrusts their palms into the opponent sending them flying. This technique is strong enough to break through D rank and lower water and earth style techniques. This technique is a smaller version of the (Chōharite Super Open Hand Slap) that is used whilst performing the multi-size technique
    Note: Can only be used by members of the Akimichi Clan.

    (Baika No Jutsu) - Multi-size Technique
    Rank: B
    Type: Supplementary
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: This is a secret technique passed down in the Akimichi clan that increases the user's body size by converting their calories into chakra. The user can freely alter their size at will when using this technique and can use it for an extensive period of time. A common application of the techniques gives the user a very round appearance by mostly increasing the size of the abdominal section, which was done in order to use the Human Bullet Tank technique. Other, more common applications increase the size of the entire body, turning the user into a giant. This jutsu lasts for 4 turns.
    Note: Only Akimichi Clan members can use this jutsu.

    (Mizudan Suisha) – Ballistic Waterwheel
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 20
    Damage point: 40
    Description: After drinking in a lot of water - possibly from an opponent's water technique up to B rank, which also nullifies it. The Akimichi will use that water to expand their size like their Human Boulder and roll at the opponent. The water swallowed gives extra weight which does more damage.
    Note: Can only be used by Akimichi clan

    (Dai harite) – Large Open Hand Slap
    Rank: B
    Type: Attack
    Range: Short – Mid
    Chakra cost: 20
    Damage points: 40
    Description: After using the Multi-Size Technique to increase their size, the user funnels chakra into their hands, which causes special markings to appear in them. The weight and power of the hands are greatly increased because of the larger size, the muscles are activated with concentrated chakra, and the thickness is also increased. With so much chakra that it becomes visible, the user's palms become like an iron hammer. This gives this attack the power to even cave in the earth, causing extensive crushing damage to anything that may be caught beneath them. This attack is also shown to have a wide range due to the increased size of his palms. This technique is strong enough to crush C rank and below water and earth techniques.
    Note: Can only be performed by a member of the Akimichi clan

    (Nibaite Su-pa Gachan) – Double Hand Super Slam
    Rank: B
    Type: Offensive
    Range: Short-Mid
    Chakra cost: 20
    Damage points: 40
    Description: The user makes his right hand expand into a huge fist from Partial Multi-size technique and then punches their opponent into a boulder. The user then uses Partial Super Multi-size technique on their left hand and extends it to grab that boulder and slam it into the ground.
    Note: Must be a member of the Akimichi clan to use.

    (Chōdan Bakugeki) - Butterfly Bullet Bombing
    Rank: B
    Type: Attack
    Chakra Cost: 20
    Damage Points: 40
    Description: This is a life threatening technique if used in combination with the red Akimichi food pill, which burns away all of a ninja's excess fat and converts it into chakra. Because the members of the Akimichi clan tend to be overweight to support their techniques, this pill can give them 100 times their normal chakra level. The intensely concentrated chakra that is gained leaks out from the backbone and becomes visible through friction with the shoulder blade, appearing like a butterfly wing. The user then concentrates the unique chakra into their fist, and then puts all their body weight behind the punch. The massive amount of chakra concentrated is enough to change the user's body structure, reducing their overwall mass making them slender.
    Note: Must be a member of the Akimichi clan and have used the Red Secret Pill.

    (Nikudan Samazamana Sensha) - Human Bullet Various Tank
    Rank: B
    Type: Offensive
    Range: Short
    Chakra cost: 20
    Damage points: 40
    Description: The user performs Human Bullet Tank and begins bouncing until brutally bouncing on the enemy two times while driving them into the ground on the third.
    Note: Can only be used by a member of the Akimichi Clan

    (Chou Nikudan Hari Sensha) - Spiked Human Bullet Tank
    Rank: B
    Type: Attack
    Range: Short
    Chakra Cost: N/A
    Damage Points: 26(+3 if done as spiked human boulder)
    Description:With its effectiveness raised several times by using it together with weapons such as kunai connected by wire this technique is an enhanced version of the Akimichi clan's Human Bullet Tank. The user can also grow out their hair to wrap around his body, in a manner similar to Jiraiya's Needle Jizō technique, instead of using kunai. This results in far more spikes than the previous version, as well as a shorter preparation time due to not needing to wrap kunai around his body.
    Note: Must be a member of the Akimichi clan and use the Super Multi-sized technique.

    (Chou Baika No Jutsu) - Super Multi-size Tehnique
    Rank: A
    Type: Supplementary
    Range: Short-MId
    Chakra Cost: 30
    Damage Points: N/A (+ 16 damage to taijutsu moves)
    Description: The Super Multi-Size Technique is the height of the Multi-Size Technique, which multiplies the user’s body to a size beyond belief. The attack method depends on the situation and the user’s inventiveness, but massive punches, kicks and body slamming is common. However, the abnormally extreme physical change also places a large burden on the user’s body. The clothes of the user also expand along with the body. When Chōji first used this technique.This juts lasts for 3 turns.
    NOTEnly Akimichi Clan members can use this jutsu.

    (Daburu Nikudan Sensha) - Double Human Bullet Tank
    Rank: A
    Type: Offensive
    Range: Short
    Chakra cost: 25
    Damage points: 50
    Descrription: The user will first use the expansion technique and then using the shadow clone and attack from both sides of an opponent with the Human Bullet Tank, crushing and grinding the enemy caught in the middle. (requires expansion technique and shadow clone)
    Note: Can only be used by a member of the Akimichi Clan.

    (Sanshoku no Gan'yaku) Three Coloured Pills
    Type: Supplementary
    Rank: N/A
    Range: Short
    Chakra: N/A
    Damage: N/A
    Description:
    The Three Coloured Pills are secret medicines used by the Akimichi clan. As the name suggests, there are three pills, each with a different colour. First is the green Spinach Pill (Hōrengan), next is the yellow Curry Pill (Karēgan), and last is the red Chilli Pill (Tongarashigan). By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost by forcefully pushing the normal metabolism and abilities of the Akimichi clan members beyond their normal limit. However, each pill poses a great risk on the user. Forcing such process upon the body makes the user lose much of his body mass, specially all of the fat. Not only that, but, as the fat is metabolized into energy, it leaves many poisonous and toxic byproducts within the body. While in the normal rate of the metabolism, these are dealt with and eliminated before they can do any harm, in an accelerated metabolism they accumulate in high amounts before the body can expel them. This poisons the body and produces enormous physical damage. As each pill is consumed, more power is released inside the user but more damage he takes from its use.

    (Horengan) Spinach Pill - The first pill and the most basic ones. Any Jounin rank Akimichi can use this and it grants the user a slightly higher physical strength (+10 to Taijutsu), speed and chakra (+5 to all Ninjutsu). After eating it, the effects last for 5 turns. Once those pass, the user is left unable to mold techniques above S-Rank for 4 turns.

    (Karegan) Curry Pill - The second pill and the first one considered dangerous. Any S-Class Ninja ranked Akimichi can user it. One must have already eaten the Spinach Pill and be under its effects before eating the Curry Pill. Once eaten, the user gains another boost in strength (an additional +15 to Taijutsu), speed (user gains the speed boost equivalent to 1st gate) and chakra (an additional +10 to Ninjutsu) for another additional 4 turns. Once those pass, the user is unable to mold techniques above A-Rank for 5 turns and is left severely injured and physically limited.

    (Tongarashigan) Chili Pill - The third and last pill but also the most dangerous of all. Can only be used by Sannin Rank and above Akimichi ninjas and its effects are much more drastic than those of the other 2 pills. To gain access to its power boost, the user must be under the effects of the other 2 pills, thus the enormous risk this pill comes with. The strength is increased to enormous levels (an additional +20 to Taijutsu), speed (now equivalent to 3rd Gate) and chakra (an additional +10 to Ninjutsu). While becoming insanely strong, the user also becomes utterly vulnerable. The effects of the pill are fleeting and the user has 3 turns to win, because otherwise, he loses since once the pill wears off, the user is left unable to move, barely conscious and unable to mold chakra.

    Note: Each pill can only be eaten once and each count as a move.
    Note: User can't be in Sage Mode to use nor enter Sage Mode after use.
    Note: Usable until the user masters Calorie Control, after which point, they become obsolete (unusable)

    (Karorī Kontorōru) Calorie Control
    Type: Supplementary
    Rank: S-Rank
    Range: Short
    Chakra: 40
    Damage: N/A
    Description:
    This ability grants members of the Akimichi clan free control of their body's calories — which they convert into chakra in order to perform their techniques. The Akimichi developed the Three Coloured Pills for easier use of this technique, however, the use of the pills carry great risks. On the contrary, these effects are not as severe when the user performs the technique without the assistance of the pills. At the highest level of the technique, the user converts calories into chakra and releases the chakra in the shape of two large butterfly wings. In this form, the user can use some of their clan's high-level techniques, several times without experiencing fatigue or other adverse effects. The user still experiences weight loss but it isn't nearly as severe as when the pills are used. Upon activation, a brutal mass of chakra is released and boosts the users body and his skills. The user gains such a strength that his Taijutsu becomes immense. He gains +50 damage to Taijutsu and a physical strength to match Tsunade Senju, while his overall speed becomes equivalent to 3rd Gate. Not only that, but the overflow of chakra power his Ninjutsu immensely, adding +30 to damage to them. All of this can be maintained during 4 full turns. Once those end, the user is left depleted of fat and energy, unable to use his clan techniques or ninjutsu/genjutsu above B-Rank until the end of the battle. He maintains, however, full use of taijutsu. This technique is only available for Kage rank (and above) Akimichi masters and once learned, renders the use of the three colored pills, unnecessary.

    Note: Can only be used once per battle.
    Note: User can't be in Sage Mode to use nor enter Sage Mode after use.

    PS: Can't use any of the above till I get training in them

    Background Info


    History:
    Before becoming a shinobi, Sengoku used to be a Marine Admiral. After some differences of opinions with his higher ups in the Fire Country government, he resigned from that post, and joined the military force of the Lighting Country. There, the Dayamo assigned him to the Raikage to do ninja duty, and the Raikage, impressed by the strategy skills of Sengoku, gave him the place of the Kinkaku force general.



    Other

    In his coat, he has hidden a scroll with basic ninja tools (shuriken, kunai, ninja wire, smoke bombs, flash bombs, explosive tags etc), a katana, a stuff, a fan, a scythe, a morning star and a wakizashi named "god's spear".


    Pictures

    ~~~~~~~~~~~~~
    Calorie Control Technique:



    Sengoku in his normal size:




    Theme Song and Background Music:







    Battles

    Won: More
    Lost: Less





    If accepted, doping this one: The Second Mizukage



    You were saying?




    Anyways, good choice for this character!
     
         

  25. #25
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    Re: Akimichi Sengoku

    damn wesobi beat me to it <_<
     
         

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